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HEAT Ray Emitter

CatWhisperer edited this page Jul 28, 2019 · 4 revisions

A High Energy Alpha-wave Transmission Ray Emitter (HEAT Ray Emitter, for short) is a very advanced method for transferring heat over long distances, wirelessly and simply through the air.

The emitter will accept heat into its storage like any other machine, and then once it contains enough heat to fire a ray it will periodically do a ray scan outward from its emitter side to find a target. The side that emits the ray is brightly decorated, visible from all sides except the back, and has a small circular opening.

To rotate an emitter to the correct orientation, you can use a standard Minetest screwdriver and right-click it to rotate it. Hold SHIFT to prevent the GUI from appearing while clicking with the screwdriver to successfully rotate it.

When scanning, the emitter will continue to follow the ray's path until the scan finds:

  • An obstruction (any node that does not allow light to pass)
  • An unloaded area
  • A point that exceeds the maximum HEAT ray range. (1000 blocks default)
  • Or, of course, a target machine

If a machine is not found, then it will restart from the beginning, to see if the potential ray path has changed.

If a target machine is found, then it will immediately verify a lack of any obstruction before firing a (normally) visible beam at it and providing that machine with heat.

The ray can only travel straight unless the path is changed by HEAT Ray Reflectors.

Both the effects of viewing HEAT Ray Emitter scans and rays can be changed in options.lua

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