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Add Heightmap class #388
Add Heightmap class #388
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Signed-off-by: Louise Poubel <[email protected]>
Signed-off-by: Louise Poubel <[email protected]>
looks ok to me; I'll look into how to add it to ign-physics; it will probably be similar to how meshes are handled, using |
In case it helps, this is how I'm using |
I'm working on the If it's still undecided, I guess I could leave this as it is and use the |
Signed-off-by: Louise Poubel <[email protected]>
This PR is working with gazebosim/gz-sim#487. I still have some details to fix on that one, but I think the API on this one is settled, so I'm opening it for review, @scpeters. On a related note, because |
Codecov Report
@@ Coverage Diff @@
## sdf9 #388 +/- ##
==========================================
+ Coverage 86.43% 86.68% +0.24%
==========================================
Files 60 61 +1
Lines 9304 9516 +212
==========================================
+ Hits 8042 8249 +207
- Misses 1262 1267 +5
Continue to review full report at Codecov.
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Signed-off-by: Louise Poubel <[email protected]> Co-authored-by: Steve Peters <[email protected]> Signed-off-by: Guillaume Doisy <[email protected]>
Resolves #382.
Added a C++ API for heightmap geometries that matches the XML spec.
I don't plan on changing the PR, but I'd like to see it working with
ign-gazebo
before merging, so I'll keep it as a draft while we work on the other parts.