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Heightmap (rendering only) #487
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Signed-off-by: Louise Poubel <[email protected]>
Signed-off-by: Louise Poubel <[email protected]>
Signed-off-by: Louise Poubel <[email protected]>
Signed-off-by: Louise Poubel <[email protected]>
Signed-off-by: Louise Poubel <[email protected]>
Codecov Report
@@ Coverage Diff @@
## main #487 +/- ##
==========================================
+ Coverage 77.34% 77.47% +0.12%
==========================================
Files 213 213
Lines 11967 12009 +42
==========================================
+ Hits 9256 9304 +48
+ Misses 2711 2705 -6
Continue to review full report at Codecov.
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code changes look good. Just waiting for green CI
there are some compile errors in windows CI for other unrelated classes. Looks like it's happening in other PRs too. |
That's been fixed 🎉 (ignore the test failures 🙃 ) |
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🎉
Requires:
Add Heightmap class sdformat#388 (that targetssdf9
, I've been using the equivalentchapulina/10/heightmap
branch to test this)Heightmap for Ogre 1 gz-rendering#180This works for me when compiling Ogre 1 from source (tag 1.9.1), but not when using debs. With debs, the heightmap only shows if the heightmap is created duringFixed onRenderUtil::Init
as well as its current place. I'm still investigating.ign-rendering
.This also needs to be updated as I change theDoneign-rendering
implementation so heightmap inherits from geometry.This is working now:
This is ready for review.