Skip to content

MinEventActionConvertItem

SphereII edited this page Sep 18, 2024 · 1 revision

MinEventActionConvertItem

Triggered effect that will convert the player's holding item into another item, once it's max usage is done.

 

This allows you to set a durability of an item that breaks to something else.

 

<triggered_effect trigger="onSelfPrimaryActionEnd" action="ConvertItem, SCore" downgradeItem="meleeClub" maxUsage="10" />


Created with the Personal Edition of HelpNDoc: Make Documentation Review a Breeze with HelpNDoc's Advanced Project Analyzer

0-SCore

Table of contents

Clone this wiki locally