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Challenges
Challenges were introduced into the game in the first V1 release. The 0-SCore has expanded the available challenges
Notes:
Challenges are defined in the challenges.xml file. There's 3 parts to a challenge:
<!-- Creates a new category at the top of the Challenges window -->
<challenge_category name="AbilityCategory" title="Ability Challenges" icon="ui_game_symbol_challenge_category2" />
<!-- Creates a new Group, which is a row in a new category. 10 Challenges can be added to a group -->
<challenge_group category="AbilityCategory" name="PerceptionGroup" title_key="perceptionChallenges_key" reward_text_key="No Rewards" reward_event="NoEvent" />
<!-- an individual challenge that is added to the row -->
<challenge name="rifle01"
title_key="gunRifleT0PipeRifle"
icon="ui_game_symbol_long_shot"
group="PerceptionGroup"
short_description_key="challengeKillZombies"
description_key="challengeKillZombiesDesc"
reward_text_key="challenge_reward_1000xp"
reward_event="challenge_reward_1000">
<objective type="KillWithItem, SCore" count="10" item="gunRifleT0PipeRifle" />
</challenge>
Examples can be found here: https://github.com/SphereII/SphereII.Mods/tree/master/Mods/SphereII%20Challenges/Config
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- Introduction
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MinEvents
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- Release Notes and Version History