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Configuring2
This feature will only be enabled if the Locks modlet is available, and it's turned on. Locks itself will control the turning it on, so you will not have to do this.
The difficulty is scaled at 4 different rates, depending on the HP of the storage container.
<property class="AdvancedLockpicking" >
<!-- This feature is only available when this modlet is loaded. -->
<property name="RequiredModlet" value="Locks" />
<property name="Logging" value="false"/>
<property name="AdvancedLocks" value="false" />
<property name="QuestFullReset" value="true" />
<property name="LockPrefab" value="#@modfolder(Locks):Resources/Locks.unity3d?Lockset01" />
<!-- 4 types of locks based on difficult. Easier to most difficult. -->
<property name="MaxGiveAmount" value="10,8,6,4" />
<property name="BreakTime" value="1.2,1.0,.8,.6" />
<property name="Left" value="Keypad4" />
<property name="Right" value="Keypad6" />
<property name="Turn" value="Keypad8,Keypad5,Keypad2" />
</property>
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- Introduction
-
Features and Functionalities
- Core Features
- Default On Features
- Challenges
- Encumbrance
- Craft From Containers
- Player Features
- Zombie Features
- Advanced Locks
- Food Spoilage
- Blocks
- Buffs
-
MinEvents
- MinEventActionAddByFactionSDX
- MinEventActionAddScriptToTransform
- MinEventActionAdjustTransformValues
- MinEventActionAnimatorFireTriggerSDX
- MinEventActionAnimatorSpeedSDX
- MinEventActionAnimatorSetFloatSDX
- MinEventActionAnimatorSetIntSDX
- MinEventActionAttachPrefabWithAnimationsToEntity
- MinEventActionAutoRedeemChallenges
- MinEventActionChangeFactionSDX
- MinEventActionCheckWeapon
- MinEventActionClearOwner
- MinEventActionClearStaleHires
- MinEventActionConvertItem
- MinEventActionCreateItemSDX
- MinEventActionDespawnNPC
- MinEventActionExecuteConsoleCommand
- MinEventActionExecuteConsoleCommandCVars
- MinEventActionGiveQuestSDX
- MinEventActionGuardClear
- MinEventActionGuardHere
- MinEventActionGuardThere
- MinEventActionHideNPCSDX
- MinEventActionModifyFactionSDX
- MinEventActionModifyRelatedFactionsSDX
- MinEventActionModifySkillSDX
- MinEventActionNotifyTeamAttack
- MinEventActionNotifyTeamTeleport
- MinEventActionOpenWindow
- MinEventActionPlayerLevelSDX
- MinEventActionPumpQuestSDX
- MinEventActionTeleportToQuest
- MinEventActionRandomLootSDX
- MinEventActionRecalculateEncumbrance
- MinEventActionResetTargetsSDX
- MinEventActionSetCVar
- MinEventActionSetDateToCVar
- MinEventActionSetFactionRelationship
- MinEventActionSetOrder
- MinEventActionSetOwner
- MinEventActionSetRevengeTarget
- MinEventActionShowToolTipSDX
- MinEventActionSkillPointSDX
- MinEventActionSpawnBabySDX
- MinEventActionSpawnEntitySDX
- MinEventActionSpawnEntityAtPoint
- MinEventActionSwapWeapon
- MinEventActionTeamTeleportNow
- MinEventActionTeleport
- MinEventActionToggleCamera
- Factions
- NPCs
- Portals
- Release Notes and Version History