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This repository has been archived by the owner on Nov 14, 2019. It is now read-only.

Work Breakdown

Harrison Leach edited this page Oct 10, 2019 · 1 revision
Week Number Work Items
Week 7 Brainstorm ideas, setup tools, decide task distribution and overall project plan
Week 8 Design docs: includes domain model, low-fidelity paper prototype
Week 9 Prototype (implement basic features): includes NPC decision mechanics and rough UI, game metrics (money, happiness, environmental health) and dynamics
Week 10 UI Asset integration, Implement more NPC interactions (add more personality to the characters)
Week 11 Advanced features: Achievement System, High score system
Week 12 Final documentation and report