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Work Breakdown
Harrison Leach edited this page Oct 10, 2019
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Week Number | Work Items |
---|---|
Week 7 | Brainstorm ideas, setup tools, decide task distribution and overall project plan |
Week 8 | Design docs: includes domain model, low-fidelity paper prototype |
Week 9 | Prototype (implement basic features): includes NPC decision mechanics and rough UI, game metrics (money, happiness, environmental health) and dynamics |
Week 10 | UI Asset integration, Implement more NPC interactions (add more personality to the characters) |
Week 11 | Advanced features: Achievement System, High score system |
Week 12 | Final documentation and report |
- Global Warning Studios
- Game
- Planning
- Design
- Prototype
- Final
-
Testing
- Prototype Testing
- Final Testing
- Credits