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Releases: unity3d-jp/StreamingImageSequence

0.14.2-preview

11 Nov 03:02
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Changed

0.14.1-preview

20 Oct 16:44
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Changed

0.14.0-preview

11 Oct 07:04
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Changed

  • use the timelineAsset FPS settings when creating a new StreamingImageSequencePlayableAsset

Fixed

  • fix: fix the incorrect extra addition of curve key when dragging a folder to StreamingImageSequenceTrack
  • fix: modify curve directly when changing the FPS of StreamingImageSequencePlayableAsset
  • fix: use half rounding down to get the image index of StreamingImageSequencePlayableAsset

0.13.2-preview

22 Sep 11:46
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Fixed

  • fix: related files were deleted when updating RenderCache

0.13.1-preview

21 Sep 13:14
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Fixed

  • fix: put SIS-related menu items at the bottom
  • doc: newline and image fixes
  • doc: remove Japanese translation
  • doc: rearrange the location of md files

0.13.0-preview

15 Sep 05:14
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Changed

Fixed

  • fix: errors when inspecting an empty SISPlayableAsset
  • fix: lingering sprite when duplicating an Image which has a StreamingImageSequenceRenderer
  • fix: better error handling when attempting to load non-Texture2D images as regular Unity assets

0.12.0-preview

18 Aug 01:15
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Added

  • add an option to use the last loaded image when loading for SISRenderer
  • doc: add a section about StreamingImageSequenceRenderer

Changed

  • deps: update dependencies to [email protected]
  • convert the changelog format to semantics versioning

Fixed

  • support the official Pencil+4 Line package, instead of the temporary one

0.11.0-preview

02 Jul 06:06
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  • feat: hide scale indicators for SISPlayableAsset when using Timeline 1.6.x
  • fix: change the default StreamingImageSequence TimelineClip fps to 24
  • deps: use [email protected]

0.10.0-preview

22 Apr 01:15
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  • spec: stop autoscaling by default when changing the length of SISPlayableAsset
  • chore: depend on [email protected]

0.9.3-preview

28 Mar 02:24
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  • fix build error