Releases: unity3d-jp/StreamingImageSequence
Releases · unity3d-jp/StreamingImageSequence
0.14.2-preview
Changed
- deps: update dependency to [email protected]
0.14.1-preview
Changed
- deps: update dependency to [email protected]
0.14.0-preview
Changed
- use the timelineAsset FPS settings when creating a new StreamingImageSequencePlayableAsset
Fixed
- fix: fix the incorrect extra addition of curve key when dragging a folder to StreamingImageSequenceTrack
- fix: modify curve directly when changing the FPS of StreamingImageSequencePlayableAsset
- fix: use half rounding down to get the image index of StreamingImageSequencePlayableAsset
0.13.2-preview
Fixed
- fix: related files were deleted when updating RenderCache
0.13.1-preview
Fixed
- fix: put SIS-related menu items at the bottom
- doc: newline and image fixes
- doc: remove Japanese translation
- doc: rearrange the location of md files
0.13.0-preview
Changed
- deps: update dependency to [email protected]
Fixed
- fix: errors when inspecting an empty SISPlayableAsset
- fix: lingering sprite when duplicating an Image which has a StreamingImageSequenceRenderer
- fix: better error handling when attempting to load non-Texture2D images as regular Unity assets
0.12.0-preview
Added
- add an option to use the last loaded image when loading for SISRenderer
- doc: add a section about StreamingImageSequenceRenderer
Changed
- deps: update dependencies to [email protected]
- convert the changelog format to semantics versioning
Fixed
- support the official Pencil+4 Line package, instead of the temporary one
0.11.0-preview
- feat: hide scale indicators for SISPlayableAsset when using Timeline 1.6.x
- fix: change the default StreamingImageSequence TimelineClip fps to 24
- deps: use [email protected]
0.10.0-preview
- spec: stop autoscaling by default when changing the length of SISPlayableAsset
- chore: depend on [email protected]
0.9.3-preview
- fix build error