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FAQ_en_cn
Here list some frequently asked questions (FAQ).
这里列举了一些常见问题.
INFO | No task pending
INFO | Wait until 2021-10-27 21:10:54 for task `Commission`
Because Alas has finished all the tasks, has nothing to do now, can only wait for commission, research, etc.
因为 Alas 已经完成了所有任务,现在无事可干,只能等待委托科研等结束。
CRITICAL | No task waiting or pending
CRITICAL | Please enable at least one task
Just as the log said, you need to enable at least one task before running.
正如 log 里描述的,你需要开启至少一项任务才能开始运行。
INFO | Click ( 507, 457) @ C3
INFO | Combat preparation.
INFO | [Emotion recovered] 2020-06-26 23:42:00
INFO | [Emotion recovered] 2020-06-26 23:42:00
INFO | [Emotion recovered] 2020-06-26 23:42:00
Because Alas is waiting for mood recovered.
If you think this is not what you expected, please check your setting in "Mood control". If you want to continue even if it's red face, turn off "enable_emotion_reduce" and turn on "ignore_low_emotion_warn". If you changed your fleet by hand, update Emotion Value
in Emotion Settings
.
因为Alas正在等待心情回复.
如果你认为这不是你希望的, 请检查你的"心情设置". 如果你希望红脸出击, 关掉"启用心情消耗", 并开启"无视红脸出击警告". 如果你手动调整了队伍, 在 心情设置
中更新 心情值
.
You don't need to do anything, This is automatic.
When you running "Main", "Event", "Raid", Alas will check reward from time to time according to your settings.
你不需要做任何操作, 这是自动的
当你运行"主线图", "活动图", "共斗活动"的时候, Alas会根据设置, 时不时地检查收获.
INFO | <<< UI ENSURE >>>
INFO | Unknown ui page
INFO | Unable to goto page_main
WARNING | Starting from current page is not supported
WARNING | Supported page: ['page_main', 'page_campaign', 'page_fleet', 'page_exercise', 'page_daily', 'page_event', 'page_sp', 'page_mission', 'page_raid']
WARNING | Supported page: Any page with a "HOME" button on the upper-right
Please check your page in game when you starting Alas.
Alas can goto the page it need automatically, but only allow starting at these pages: page_main, page_campaign, page_fleet, page_exercise, page_daily, page_event, page_sp, page_mission, page_raid. Alas can also start at any page with the "HOME" button on the upper-right. Most pages in game have that, except page_main itself, dorm, meowfficer.
请检查你在启动Alas时的游戏界面.
Alas可以自动切换到需要的游戏界面, 但是只允许在这些界面下启动: 主界面, 出击, 编队, 演习, 每日, 活动, SP活动, 任务领取, 共斗活动. Alas也可以在右上角有"一键回港"按钮的界面下启动, 游戏中大部分界面都有这个按钮, 除了主界面本身, 后宅, 指挥喵.
Because you have 2 ADB in different versions.
Different version of ADB will kill each other when starting. Chinese emulators (NoxPlayer, LDPlayer, MemuPlayer, MuMuPlayer) use their own adb, instead of the one in system PATH, so when they start they kill the adb.exe Alas is using. To solve this:
-
Replace the ADB in your emulator with the one Alas is using.
If you install Alas by Easy_install, find your ADB in
<your_alas_install_folder>\toolkit\Lib\site-packages\adbutils\binaries
. If you install Alas in the advanced way, find your ADB in system PATH. Then goto you emulator installation folder, replaceadb.exe
with yours.Take NoxPlayer as an example. There are 2 ADB in nox install folder,
adb.exe
andnox_adb.exe
. Make backup for these 2 files and delete them. Copy twoadb.exe
to your nox install folder, and rename them toadb.exe
andnox_adb.exe
.
因为你有两个不同版本的ADB
不同版本的ADB之间会互相结束对方. 国产模拟器 (夜神模拟器, 雷电模拟器, 逍遥模拟器, MuMu模拟器) 都会使用自己的ADB, 而不会使用配置在环境变量中的ADB. 所以当它们启动时, 就会结束Alas正在使用的 adb.exe. 解决这个问题:
-
将模拟器中的ADB替换为Alas使用的ADB.
如果你使用傻瓜式安装包安装的Alas, 找到位于
<你的Alas安装目录>\toolkit\Lib\site-packages\adbutils\binaries
下的ADB. 如果你使用的高级方法安装的Alas, 找到位于环境变量中的ADB, 把它替换为你自己的.以夜神模拟器为例, 夜神模拟器安装目录下有两个ADB,
adb.exe
和nox_adb.exe
备份它们并删除. 复制两份adb.exe
到夜神模拟器安装目录, 重命名为adb.exe
和nox_adb.exe
.
Getting Started
- Installation [EN]
- Installation [CN]
- Installation With Docker [EN]
- Emulator Support [CN]
- FAQ [EN/CN]
- FAQ [JP]
- Troubleshooting [EN]
- Another Installation guide
- Research Filter String [EN]
- Research Filter String [CN]
- Reward Shop Filter String [EN/CN]
- Onepush Configuration [EN]
- Onepush Configuration [CN]
Development
- Perspective [CN]
- Perspective [EN]
- Debug perspective [CN]
- Debug perspective [EN]
- Item Statistics [EN]
- 1. Start
- 2.1. Debugging
- 2.2. Multi-server support
- 3.1. Utils
- 3.2. Decorators
- 3.3. Log
- 3.4. Exception
- 4.1. Detection objects
- 4.2. UI control
- 4.3. OCR
- 4.4. State loop
- 5.1. Local Map
- 5.2. Create globe Map
- 5.3. Globe Map
- 6.1. GUI Option
MISC