Releases: Heremeus/Rimworld-DissectionMod
Releases · Heremeus/Rimworld-DissectionMod
Version 2.9
Version 2.8
Changelog
- Updated for Rimworld 1.4 and Biotech DLC
- Improved default dissection work tab priority
Version 2.6
Changelog
- Added Chinese Simplified translation by 若月スバル/Etherrrr
Version 2.5
Changelog
- Added support for Rimworld v1.3
Version 2.4
Changelog
- Added support for Rimworld v1.2
Version 2.3
Changelog
- Added support for Rimworld v1.1
- The mod should still work as expected for Rimworld v1.0
Version 2.2
Changelog
- Fixed dissection on autopsy table not working correctly sometimes (Issue #1)
- Fixed redefining Main Research Tab (Issue #2)
- Fixed dissection option on people waiting for surgery (Issue #3)
- Disallow colonist corpses for dissection by default (No longer accidentally destroying bodies of colonists you wanted to revive)
- Remove dissected hediff on resurrection
- Changed "Study Medicine" work type label to "Dissect"
Version 2.1
Changelog
- Fixed compatibility with Harvest Organs Post Mortem
- Added option to always destroy bodies when dissecting
- Butchering and cremating now by default does not allow corpses that can be dissected
- Fixed issue with pawns not dissecting even if daily learn threshold was not reached yet
Version 2.0
Changelog
- Custom dissection table texture (provided by /u/Edward_StoneHammer)
- Dissections now give more xp and take less time (balanced against vanilla tend xp)
- New work type "Study Medicine" so you can separate your medical students and actual doctors
- Dissections do not get rid of the corpse anymore (there is a chance that corpses will be destroyed in the process)
- More tales depending on the dissectors passion and the corpses faction
- Custom "Dissected"/"Not Dissected" filters to improve your stockpile and recipe efficiency
- Small improvements (e.g. pawn will strip the body before dissecting instead afterwards)
Version 1.2.0
Changes:
- Updated for RimWorld v1.0