Skip to content

Actions: velllu/gameman

Actions

All workflows

Actions

Loading...
Loading

Showing runs from all workflows
116 workflow runs
116 workflow runs

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

Implemented scuffed non-working sprite rendering
Rust #70: Commit 113a33c pushed by velllu
December 8, 2023 21:14 40s main
December 8, 2023 21:14 40s
Implemented basic OAM parser
Rust #69: Commit 7c99d0b pushed by velllu
December 6, 2023 18:03 33s main
December 6, 2023 18:03 33s
Updated README.md
Rust #68: Commit 0c14940 pushed by velllu
December 4, 2023 18:29 29s main
December 4, 2023 18:29 29s
Implemented fifo, now it renders 8 pixels at a time
Rust #67: Commit 6dfc4ba pushed by velllu
December 4, 2023 18:19 32s main
December 4, 2023 18:19 32s
Project "mateinance" (expand for more info)
Rust #66: Commit 9a7f157 pushed by velllu
December 4, 2023 12:36 44s main
December 4, 2023 12:36 44s
Implemented basic background rendering!
Rust #65: Commit 9d1f4b8 pushed by velllu
December 3, 2023 16:36 22s main
December 3, 2023 16:36 22s
Implemented tile parsing
Rust #64: Commit 2abeb2f pushed by velllu
December 3, 2023 01:03 23s main
December 3, 2023 01:03 23s
Switched raylib out for macroquad
Rust #63: Commit e2e4487 pushed by velllu
December 1, 2023 13:38 27s main
December 1, 2023 13:38 27s
Added raylib as a dev-dependency
Rust #62: Commit 6b7b361 pushed by velllu
November 29, 2023 13:48 26s main
November 29, 2023 13:48 26s
Added HALT instruction, which is just a placeholder
Rust #61: Commit ed79a66 pushed by velllu
November 28, 2023 15:34 17s main
November 28, 2023 15:34 17s
Implemented opcode EI
Rust #60: Commit 31ef718 pushed by velllu
November 27, 2023 12:37 18s main
November 27, 2023 12:37 18s
Refactored interrupts.rs
Rust #59: Commit b3dc0b5 pushed by velllu
November 26, 2023 16:21 34s main
November 26, 2023 16:21 34s
Fixed tests
Rust #58: Commit b44ec31 pushed by velllu
November 25, 2023 22:29 14s main
November 25, 2023 22:29 14s
Implemented basic tile parser
Rust #57: Commit 7a53653 pushed by velllu
November 24, 2023 17:29 26s main
November 24, 2023 17:29 26s
Fixed opcodes 2A and 3A
Rust #56: Commit 47ff050 pushed by velllu
November 24, 2023 17:17 18s main
November 24, 2023 17:17 18s
Removed GameBoy.current_opcode field
Rust #55: Commit 7059443 pushed by velllu
November 24, 2023 14:11 33s main
November 24, 2023 14:11 33s
Implemented SET <bit offset>, RAM instructions
Rust #54: Commit cbf2026 pushed by velllu
November 23, 2023 20:51 18s main
November 23, 2023 20:51 18s
Fixed wrong bitwise operation instruction
Rust #53: Commit 24d20a8 pushed by velllu
November 23, 2023 18:01 16s main
November 23, 2023 18:01 16s
Removed unused stuff
Rust #52: Commit 1597f9e pushed by velllu
November 23, 2023 17:34 16s main
November 23, 2023 17:34 16s
Implemented missing ram locations in the bus
Rust #51: Commit 24298bf pushed by velllu
November 21, 2023 17:55 30s main
November 21, 2023 17:55 30s
Moved some comments from opcodes.rs to mod.rs
Rust #50: Commit c2ae6e1 pushed by velllu
November 20, 2023 22:13 22s main
November 20, 2023 22:13 22s
Implemented RES instructions
Rust #49: Commit edcb414 pushed by velllu
November 19, 2023 21:30 21s main
November 19, 2023 21:30 21s
Added first and second bytes of immediate data to debugger.rs
Rust #48: Commit b459121 pushed by velllu
November 19, 2023 19:21 16s main
November 19, 2023 19:21 16s
Replaced terminal.rs example with debugger.rs
Rust #47: Commit 92417a7 pushed by velllu
November 19, 2023 13:41 37s main
November 19, 2023 13:41 37s
Fixed GameBoy.call() instruction
Rust #46: Commit 3ce263d pushed by velllu
November 19, 2023 11:02 24s main
November 19, 2023 11:02 24s