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November 9, 2024 17:48 34s
Implemented experimental MBC3 cartridge
Rust #119: Commit 1eec9ae pushed by velllu
October 15, 2024 16:33 16s main
October 15, 2024 16:33 16s
October 13, 2024 13:54 17s
Made sprites render freely outside of the 8x8 grid
Rust #117: Commit 754bedd pushed by velllu
October 8, 2024 13:44 1m 40s main
October 8, 2024 13:44 1m 40s
Fixed overflow caused by first tile dumping
Rust #116: Commit 52015c4 pushed by velllu
September 29, 2024 20:33 39s main
September 29, 2024 20:33 39s
Fixed STAT interrupt not triggering
Rust #115: Commit 37b3f6c pushed by velllu
September 29, 2024 20:17 30s main
September 29, 2024 20:17 30s
Made DIV timer more accurate
Rust #114: Commit d97ee4c pushed by velllu
September 27, 2024 16:10 36s main
September 27, 2024 16:10 36s
Experimental timer interrupt + revamp of interrupt logic
Rust #113: Commit c0ae2d8 pushed by velllu
September 23, 2024 21:51 40s main
September 23, 2024 21:51 40s
Implemented MBC1
Rust #112: Commit c9bec9c pushed by velllu
September 21, 2024 14:13 46s main
September 21, 2024 14:13 46s
Reworked the bus to be more modular, so I can implement mbc1/3/5
Rust #111: Commit 1a0bc12 pushed by velllu
September 18, 2024 10:18 34s main
September 18, 2024 10:18 34s
Implemented half carry flag
Rust #110: Commit c87aa94 pushed by velllu
September 15, 2024 14:23 33s main
September 15, 2024 14:23 33s
Implemented subtraction flag
Rust #109: Commit 9532319 pushed by velllu
September 14, 2024 22:40 31s main
September 14, 2024 22:40 31s
Implemented DIV register
Rust #108: Commit ce9eef6 pushed by velllu
September 14, 2024 01:19 1m 2s main
September 14, 2024 01:19 1m 2s
Made JoyPad more accurate, fixed bug where it read both dpad and btns
Rust #107: Commit 48ff80a pushed by velllu
September 13, 2024 21:28 32s main
September 13, 2024 21:28 32s
Added images and updated README.md
Rust #106: Commit c65e86c pushed by velllu
September 12, 2024 21:40 41s main
September 12, 2024 21:40 41s
Implemented experimental OAM DMA Transfer
Rust #105: Commit af2e25f pushed by velllu
September 12, 2024 21:32 35s main
September 12, 2024 21:32 35s
Implemented RLCA, RRCA, SCF and fixed *a lot* of opcodes...
Rust #104: Commit b1f49ca pushed by velllu
September 12, 2024 19:27 38s main
September 12, 2024 19:27 38s
Added experimental support for JSON tests
Rust #103: Commit b996b00 pushed by velllu
September 12, 2024 14:10 40s main
September 12, 2024 14:10 40s
Implemented RLA, RRA, CCF, LD HL, SP + i, RL, RR...
Rust #102: Commit 1296224 pushed by velllu
September 9, 2024 20:45 43s main
September 9, 2024 20:45 43s
Implemented experimental joypad support
Rust #101: Commit 464e91a pushed by velllu
September 8, 2024 20:44 28s main
September 8, 2024 20:44 28s
Reworked interrupt code, added VBlank, and STATs interrupts
Rust #100: Commit d855d23 pushed by velllu
September 7, 2024 14:38 37s main
September 7, 2024 14:38 37s
Removed duplicated code with "recursive" interpret opcode function
Rust #99: Commit 3371755 pushed by velllu
September 4, 2024 20:49 28s main
September 4, 2024 20:49 28s
Updated compiler and flake
Rust #98: Commit c998c48 pushed by velllu
July 26, 2024 10:45 29s main
July 26, 2024 10:45 29s
Updated README.md
Rust #97: Commit 2be6c2e pushed by velllu
July 26, 2024 10:14 31s main
July 26, 2024 10:14 31s
Implemented sprite priority
Rust #96: Commit 9cce901 pushed by velllu
July 26, 2024 10:03 34s main
July 26, 2024 10:03 34s