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This repository has been archived by the owner on Dec 2, 2021. It is now read-only.

Follow Me Simulator Binaries v1.2.2

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@kylesf kylesf released this 02 Oct 21:40
· 7 commits to master since this release

October 2, 2017
-Spawn people checkbox will now turn off the spawner if unchecked. This allows to plot new/different paths in Follow mode, not just in Training mode.
-Waypoints now visible by default in Follow mode to highlight that there already are paths in place
-Fixed quad going back from follow to patrol after a few seconds on its own

Sep 29, 2017
-Fixed transparency issue in depth images
-Reorganized project slightly

Sep 28, 2017
-Fixed bug with depth images being corrupted on Mac

Sep 26, 2017
-Added an idle time between patrol waypoints to assist in detection of hero

From commit 0c9694a in https://github.com/udacity/RoboND-QuadRotor-Unity-Simulator

Simulator Files for Linux, Windows and Mac.