Releases: udacity/RoboND-DeepLearning-Project
Follow Me Simulator Binaries v1.2.2
October 2, 2017
-Spawn people
checkbox will now turn off the spawner if unchecked. This allows to plot new/different paths in Follow mode, not just in Training mode.
-Waypoints now visible by default in Follow mode to highlight that there already are paths in place
-Fixed quad going back from follow to patrol after a few seconds on its own
Sep 29, 2017
-Fixed transparency issue in depth images
-Reorganized project slightly
Sep 28, 2017
-Fixed bug with depth images being corrupted on Mac
Sep 26, 2017
-Added an idle time between patrol waypoints to assist in detection of hero
From commit 0c9694a in https://github.com/udacity/RoboND-QuadRotor-Unity-Simulator
Simulator Files for Linux, Windows and Mac.
Follow Me Simulator Binaries v1.2.1
- Bug fixes
- Visualization render fix for Mac
- Detection timeout added
From commit 001674a in https://github.com/udacity/RoboND-QuadRotor-Unity-Simulator
Simulator Files for Linux, Windows and Mac.
Follow Me Simulator Binaries v1.2.0
Simulator Files for Linux, Windows and Mac.
Follow Me Simulator Binaries v1.1.0
Simulator Files for Linux, Windows and Mac.
Follow Me Simulator Binaries v1.0.0
Simulator Files for Linux, Windows and Mac.
Beta Release 1
Initial release for beta testing