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Networking Projects

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  • async_asio_tcp_echo_server
  • async_asio_tcp_echo_server_cpp20
  • MMO Game

Implementation of asynchronous TCP Server capable to handle multiple connections and process requests from multiple clients.

  • C++ 17
  • Boost.Asio
  • Lambda functions (since C++11)
  • Asynchronous TCP Server and Client

async_asio_tcp_echo_server_cpp20 0%

Same project above but now using coroutines(since C++20).

  • C++ 20
  • Boost.Asio
  • Coroutines (since C++20)
  • Asynchronous TCP Server and Client

Simple Massively Multiplayer Online (MMO) Game in C++. Development made based on the code and lessons of Javidx9 (see more in README). Using C++17 and Asio.

  • C++ 17
  • Boost.Asio
  • Original code reorganized and changed it style rules.
  • New features added
    • new

game

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Networking projects using C++

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