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AlarmClock
Below you'll find two examples on how to realize an alarm clock with openHAB. Example 1 does only use one item to control the alarm time. Example II will control the hours and minutes seperately.
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[Example I] (AlarmClock#alarm-clock---example-i)
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[Items] (AlarmClock#items)
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[Rules] (AlarmClock#rules)
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[Sitemap] (AlarmClock#sitemap)
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[Example II] (AlarmClock#alarm-clock---example-ii)
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[Items] (AlarmClock#items-1)
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[Rules] (AlarmClock#rules-1)
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[Sitemap] (AlarmClock#sitemap-1)
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[References] (AlarmClock#references)
There is no 'time' widget and using numbers/dimmers/setpoints; if you do not want to have two items, one for hours and one for minutes this example is for you ...
Basically you are specifying the alarm time as a number from 0-600 mins (i.e. 0-10 hours). The base time is midnight, so this corresponds to a time between midnight and 10am. Obviously very easy to change the Setpoint config in your sitemap to extend or restrict this. I have it set to 'step' in 5 min increments, but you could make this 15 mins to make it easier to quickly set coarse alarm times if you wanted.
Whenever you change the alarm time mins item using the Setpoint widget, the alarm time is calculated and a display item is updated, so you can show the nicely formatted alarm time in the sitemap. This item is not used for anything other than display.
The reason I have two frames for displaying the alarm details is so I can merge both the alarm switch and time items into one sitemap widget. So if the alarm is enabled I hardcode the presence-on icon and display the alarm time, if it is disabled I hard-code the presence-off icon. By doing this I can display the alarm time and have an icon showing the alarm state. Drilling down into that frame gives you the option to disable the alarm and change the time. [1]
Switch Alarm_Master "Master Alarm" <presence> (Alarms)
Number Alarm_MasterTimeMins "Master Alarm" <clock> (Alarms)
String Alarm_MasterTime "Master Alarm [%s]" <clock>
Switch Alarm_MasterEvent "Master Alarm Event" <alarm> (AlarmEvents) { autoupdate="false" }
var Timer masterAlarmTime = null
rule "Master bedroom alarm time"
when
Time cron "0 5 0 * * ?" or
Item Alarm_MasterTimeMins received update
then
var int minutes = (Alarm_MasterTimeMins.state as DecimalType).intValue()
if (masterAlarmTime != null)
masterAlarmTime.cancel()
// work out when the alarm is to fire - start from midnight
var DateTime alarmTime = parse(now.getYear() + "-" + now.getMonthOfYear() + "-" + now.getDayOfMonth() + "T00:00")
// add the number of minutes selected
alarmTime = alarmTime.plusMinutes(minutes)
// if we have already past the alarm time then set it for the following day
if (alarmTime.beforeNow)
alarmTime = alarmTime.plusDays(1)
// create a timer to execute the alarm at the specified time
masterAlarmTime = createTimer(alarmTime) [|
if (Alarm_Master.state == ON && Holiday.state == OFF && now.getDayOfWeek() < 6)
Alarm_MasterEvent.sendCommand(ON)
]
// update the alarm display time
Alarm_MasterTime.sendCommand(String::format("%02d:%02d", alarmTime.getHourOfDay(), alarmTime.getMinuteOfHour()))
end
rule "Master bedroom alarm"
when
Item Alarm_MasterEvent received command ON
then
// do your alarm stuff - turn on radio, dim up lights, start the coffee machine...
end
Frame label="Alarm" {
Text item=Alarm_MasterTime icon="presence-on" visibility=[Alarm_Master==ON] {
Frame label="Master Alarm" {
Switch item=Alarm_Master
Text item=Alarm_MasterTime
Setpoint item=Alarm_MasterTimeMins minValue=0 maxValue=600 step=5
}
}
Text item=Alarm_MasterTime icon="presence-off" visibility=[Alarm_Master==OFF] {
Frame label="Master Alarm" {
Switch item=Alarm_Master
Text item=Alarm_MasterTime
Setpoint item=Alarm_MasterTimeMins minValue=0 maxValue=600 step=5
}
}
}
Group gWeckerWochentage "Wochentage"
Group gWeckerZeit "Zeit"
Switch weckerMontag "Montag" <switch> (gWeckerWochentage)
Switch weckerDienstag "Dienstag" <switch> (gWeckerWochentage)
Switch weckerMittwoch "Mittwoch" <switch> (gWeckerWochentage)
Switch weckerDonnerstag "Donnerstag" <switch> (gWeckerWochentage)
Switch weckerFreitag "Freitag" <switch> (gWeckerWochentage)
Switch weckerSamstag "Samstag" <switch> (gWeckerWochentage)
Switch weckerSonntag "Sonntag" <switch> (gWeckerWochentage)
String weckerZeitMessage "%s"
Number weckerZeitStunde "Stunde [%d]" <clock> (gWeckerZeit)
Number weckerZeitMinute "Minute [%d]" <clock> (gWeckerZeit)
import org.openhab.core.library.types.*
import org.openhab.core.persistence.*
import org.openhab.model.script.actions.*
import org.openhab.action.squeezebox.*
var Timer Wecker
rule "WeckzeitUpdate"
when
System started
or Item weckerZeitStunde changed
or Item weckerZeitMinute changed
then
if ((weckerZeitStunde.state instanceof DecimalType) && (weckerZeitMinute.state instanceof DecimalType)) {
var String msg = ""
var stunde = weckerZeitStunde.state as DecimalType
var minute = weckerZeitMinute.state as DecimalType
if (stunde < 10) { msg = "0" }
msg = msg + weckerZeitStunde.state.format("%d") + ":"
if (minute < 10) { msg = msg + "0" }
msg = msg + weckerZeitMinute.state.format("%d")
postUpdate(weckerZeitMessage,msg)
var int weckzeit
weckzeit = (weckerZeitStunde.state as DecimalType).intValue * 60 + (weckerZeitMinute.state as DecimalType).intValue
weckzeit = weckzeit.intValue
var int jetzt
jetzt = now.getMinuteOfDay
jetzt = jetzt.intValue
var int delta
if (Wecker != null) {
Wecker.cancel
Wecker = null
}
delta = (weckzeit - jetzt)
delta = delta.intValue
if (jetzt > weckzeit) { delta = delta + 1440 }
Wecker = createTimer(now.plusMinutes(delta)) [|
logInfo("wecker.rules", "Timer Event")
var Number day = now.getDayOfWeek
if (((day == 1) && (weckerMontag.state == ON)) ||
((day == 2) && (weckerDienstag.state == ON)) ||
((day == 3) && (weckerMittwoch.state == ON)) ||
((day == 4) && (weckerDonnerstag.state == ON)) ||
((day == 5) && (weckerFreitag.state == ON)) ||
((day == 6) && (weckerSamstag.state == ON)) ||
((day == 7) && (weckerSonntag.state == ON))
) {
logInfo("wecker.rules", "Alarm")
sendHttpGetRequest("http://192.168.10.100/ExecuteEvent.asp?Event=Wecker")
sendCommand("gRollladen", "UP")
createTimer(now.plusSeconds(5)) [|
sendCommand("ZwaveShutterEGTV", "STOP")
]
}
Wecker.reschedule(now.plusHours(24))
]
} else {
// alarm clock not initialized ...
postUpdate(weckerZeitStunde, 8)
postUpdate(weckerZeitMinute, 15)
postUpdate(weckerMontag, ON)
postUpdate(weckerDienstag, ON)
postUpdate(weckerMittwoch, ON)
postUpdate(weckerDonnerstag, ON)
postUpdate(weckerFreitag, ON)
postUpdate(weckerSamstag, OFF)
postUpdate(weckerSonntag, OFF)
Wecker = null
}
end
sitemap alarmclock
{
Frame label="System" {
Text label="Wecker [%s]" item=weckerZeitMessage icon="clock" {
Frame label="Zeit" {
Setpoint item=weckerZeitStunde minValue=0 maxValue=23 step=1
Setpoint item=weckerZeitMinute minValue=0 maxValue=55 step=5
}
Frame label="Wochentage" {
Switch item=weckerMontag
Switch item=weckerDienstag
Switch item=weckerMittwoch
Switch item=weckerDonnerstag
Switch item=weckerFreitag
Switch item=weckerSamstag
Switch item=weckerSonntag
}
}
}
}
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The wiki pages here contain (outdated) documentation for the older openHAB 1.x version. Please be aware that a lot of core details changed with openHAB 2.0 and this wiki as well as all tutorials found for openHAB 1.x might be misleading. Check http://docs.openhab.org for more details and consult the community forum for all remaining questions.
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A good source of inspiration and tips from users gathered over the years. Be aware that things may have changed since they were written and some examples might not work correctly.
Please update the wiki if you do come across any out of date information.
- Rollershutter Bindings
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- Alarm Clock
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- The mother of all lighting rules
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