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oculus-samples

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  1. Unity-TheWorldBeyond Unity-TheWorldBeyond Public

    Presence Platform showcase demonstrating usage of Scene, Passthrough, Interaction, Voice, and Spatializer. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.…

    C# 330 92

  2. Unity-Movement Unity-Movement Public

    Body, Eye and Face Tracking code sample.

    C# 283 47

  3. Unity-FirstHand Unity-FirstHand Public

    Oculus Interaction SDK showcase demonstrating the use of Interaction SDK in Unity with hand tracking. This project contains the interactions used in the "First Hand" demo available on App Lab. The …

    C# 264 68

  4. Unity-Discover Unity-Discover Public

    Discover is a showcase of the Meta Quest Mixed Reality APIs. This project demonstrate how to use Passthrough, Spatial Anchors, Scene API, Colocation and Shared Anchors.

    C# 253 59

  5. Unity-Phanto Unity-Phanto Public

    Phanto is a showcase of the Meta Quest Mixed Reality APIs. This project demonstrate how to use Meshes.

    C# 227 57

  6. Unity-SharedSpaces Unity-SharedSpaces Public

    Oculus multiplayer showcase demonstrating basic multiplayer functionality in Unity. Including: Oculus Social APIs, Oculus Platform authentication, Photon Realtime, and Photon Voice with Oculus Spat…

    C# 223 98

Repositories

Showing 10 of 47 repositories
  • Unity-MetaXRAudioSDK Public

    This project contains Unity samples for Meta's Presence Platform Audio SDK. The Oculus SDK and other supporting material is subject to the Oculus SDK License. Multiple licenses may apply.

    oculus-samples/Unity-MetaXRAudioSDK’s past year of commit activity
    ShaderLab 19 6 0 0 Updated Nov 26, 2024
  • Unity-MRMotifs Public

    The developer community is beginning to show the world why Mixed Reality can be special. Developers come up with new mechanics that show why MR will be the best way to engage Quest users. MR Motifs is our format to broadcast them to other developers. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.

    oculus-samples/Unity-MRMotifs’s past year of commit activity
    ShaderLab 69 6 0 0 Updated Nov 26, 2024
  • Unity-DepthAPI Public

    Examples of using Depth API for real-time, dynamic occlusions

    oculus-samples/Unity-DepthAPI’s past year of commit activity
    ShaderLab 205 28 3 0 Updated Nov 26, 2024
  • Unity-StarterSamples Public

    This repository brings multiple samples that can help you explore features and bring them into your project.

    oculus-samples/Unity-StarterSamples’s past year of commit activity
    C# 146 42 2 0 Updated Nov 25, 2024
  • voicesdk-samples-whisperer Public

    Oculus Voice SDK showcase demonstrating the use of Voice SDK in Unity. This project contains the source code for the "Whisperer" demo available on App Lab. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.

    oculus-samples/voicesdk-samples-whisperer’s past year of commit activity
    C# 63 MIT 19 0 0 Updated Nov 25, 2024
  • Unity-TheWorldBeyond Public

    Presence Platform showcase demonstrating usage of Scene, Passthrough, Interaction, Voice, and Spatializer. The Oculus SDK and other supporting material is subject to the Oculus proprietary license. Multiple licenses may apply.

    oculus-samples/Unity-TheWorldBeyond’s past year of commit activity
    C# 330 MIT 92 14 0 Updated Nov 25, 2024
  • Unity-Movement Public

    Body, Eye and Face Tracking code sample.

    oculus-samples/Unity-Movement’s past year of commit activity
    C# 283 47 5 0 Updated Nov 23, 2024
  • Unreal-InteractionSDK-Sample Public

    Sample projects to showcase the Meta XR Interaction SDK plugin.

    oculus-samples/Unreal-InteractionSDK-Sample’s past year of commit activity
    C++ 6 3 3 0 Updated Nov 22, 2024
  • Unreal-SpatialAnchorsSample Public

    Spatial anchors are world-locked frames of reference you can use as origin points to position content that can persist across sessions. This sample is to demonstrate Spatial anchor functionality in Unreal Engine.The Oculus SDK and other supporting material is subject to the Oculus proprietary license.

    oculus-samples/Unreal-SpatialAnchorsSample’s past year of commit activity
    17 6 1 0 Updated Nov 22, 2024
  • Unreal-Scene Public

    This sample demonstrates the usage of Scene in Unreal Engine. Though its main feature is related to Scene, it also uses a quad-layer to render an in-game menu with higher quality, works with audio, and provides a Passthrough stereo layer.The Oculus SDK and other supporting material is subject to the Oculus proprietary license.

    oculus-samples/Unreal-Scene’s past year of commit activity
    16 7 1 0 Updated Nov 22, 2024

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