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@Needle-Mirror-Bot Needle-Mirror-Bot released this 27 Jul 09:01

The format is based on Keep a Changelog and this project adheres to Semantic Versioning.

Additional documentation and release notes are available at Multiplayer Documentation.

[1.5.2] - 2023-07-24

Added

Fixed

  • Fixed issue where NetworkClient.OwnedObjects was not returning any owned objects due to the NetworkClient.IsConnected not being properly set. (#2631)
  • Fixed a crash when calling TrySetParent with a null Transform (#2625)
  • Fixed issue where a NetworkTransform using full precision state updates was losing transform state updates when interpolation was enabled. (#2624)
  • Fixed issue where NetworkObject.SpawnWithObservers was not being honored for late joining clients. (#2623)
  • Fixed issue where invoking NetworkManager.Shutdown multiple times, depending upon the timing, could cause an exception. (#2622)
  • Fixed issue where removing ownership would not notify the server that it gained ownership. This also resolves the issue where an owner authoritative NetworkTransform would not properly initialize upon removing ownership from a remote client. (#2618)
  • Fixed ILPP issues when using CoreCLR and for certain dedicated server builds. (#2614)
  • Fixed an ILPP compile error when creating a generic NetworkBehaviour singleton with a static T instance. (#2603)

Changed