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1.0.0-pre.5

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@Needle-Mirror-Bot Needle-Mirror-Bot released this 30 Oct 21:02

The format is based on Keep a Changelog and this project adheres to Semantic Versioning.

Additional documentation and release notes are available at Multiplayer Documentation.

[1.0.0-pre.5] - 2022-01-26

Added

  • Added PreviousValue in NetworkListEvent, when Value has changed (#1528)

Changed

  • NetworkManager's GameObject is no longer allowed to be nested under one or more GameObject(s).(#1484)
  • NetworkManager DontDestroy property was removed and now NetworkManager always is migrated into the DontDestroyOnLoad scene. (#1484)

Fixed

  • Fixed network tick value sometimes being duplicated or skipped. (#1614)
  • Fixed The ClientNetworkTransform sample script to allow for owner changes at runtime. (#1606)