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1.2.0

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@Needle-Mirror-Bot Needle-Mirror-Bot released this 26 Mar 14:10

[1.2.0] - 2024-03-22

Changed

  • fixed the issue with LOD objects being culled when the camera is static

Fixed

  • Entities Graphics should now never run out of space in the NewChunks buffer.
  • A null reference exception thrown in some cases when using MeshRenderers with missing materials and/or meshes