Releases: inanevin/LinaVG
Releases · inanevin/LinaVG
LinaVG v1.3.5
Changelog
** Breaking **
- Removed ThreadSafe versions of the LoadFontXXX functions. Users shall use their own locking mechanisms prior to calling those functions.
LinaVG v1.3.4
Changelog
** Breaking **
- Global flag for enabling/disabling anti-aliasing is removed. Now AA toggle is determined via
aaEnabled
inStyleOptions
for each individual shape.
LinaVG v1.3.3
Changelog
- Small improvements and fixes for rendered buffers.
LinaVG v1.3.2
Changelog
Breaking
- LoadFontXXX functions now return the font instance directly, and users are responsible for supplying the same instance to the draw options.
LinaVG v1.3.1
Changelog
- Minor warning & cleanup fixes.
LinaVG v1.3.0
Changelog
Breaking changes
- Better text rendering, had to invert text quads. Now texts start from bottom-left and extend towards top-right.
- Kerning support for those true-type fonts that include a 'kern' table.
- Thread-safe versions of LoadFontXXX functions.
LinaVG v1.2.7
Changelog
- FontHandle updated to unsigned int.
LinaVG v1.2.6
Changelog
- Linking fixes.
LinaVG v1.2.5
Changelog
Breaking changes
- Font handles & font logic has changed. Now users can supply unique ID's for their font's and use the same ID's in TextOptions & SDFTextOptions.
- Removed FlipTextureUVs config as it was only handled on the example backend level, not on the API level.
LinaVG v1.2.4
Changelog
- Reverting some changes, nothing major.