Releases: inanevin/LinaVG
Releases · inanevin/LinaVG
LinaVG v1.4.6
Changelog
- Further fixes to whitespace not filling out character info.
LinaVG v1.4.5
Changelog
- Fix whitespace not filling out character info.
LinaVG v1.4.4
Changelog
- Users can now send a pointer to the DrawTextXXX commands to output a vector of character data that provides information about each character's position in the string.
LinaVG v1.4.2
Changelog
- Fixes for UTF-8 encoding & C++ 20 support.
LinaVG v1.4.1
Changelog
- Better loops over utf-8 encoded texts.
LinaVG v1.4.0
Changelog
- Performance optimizations in drawing unicode texts.
LinaVG v1.3.9
Changelog
- Character size calculation fixes for UTF-8 encoded strings.
- Breaking: Config.useUnicodeEncoding removed.
LinaVG v1.3.8
Changelog
- Binary and header very smol fixes.
LinaVG v1.3.7
Changelog
- Very smol fixes.
LinaVG v1.3.6
Changelog
** Breaking **
- Config variables regarding display data is removed, as these were only used by example OpenGL backend and were not really LinaVG related.
- Scissor/clip variables have been carried from Config to RendererData. Use LinaVG::SetClipXXX() functions to set the clipping data, this also complies with the recent thread support.
- Project/structural changes regarding backend and example project.
- No separate GLBackend and NoBackend builds anymore. LinaVG by default doesn't provide a backend in its core. Users can still make use of example app as well as example GL Backend.