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ProbabilisticEventArchitecture
#summary Function of Probabilistic Events
= Probabilistic Events =
==Introduction== This is a subclass of event, this event occurs with a determinate probability. The probability must be greater than 0 and less than 1.
To create a Probabilistic Event we have to indicate the name of the event, the launcher and the probability of the event.
Like Periodic Event, this class also have two children depending if the event affect to a network element or affect to a scenario.
==Probabilistic Network Element Event== ===Definition=== This event affect to a network element, such as a broken ethernet wire. An special subclass of this event are the Failures which will be explained in the next section.
===Implementation=== To create the event we have to indicate which are the potential network elements that the event will affect. When the event ocurrs, the engine will look the list of possible affected elements and will choose some of them according to the possibles combinations given by the developer.
==Probabilistic Scenario Event== ===Definition=== This event change the status of a scenario, for example it is sunny but there is a probability to start rain.
===Implementation=== First we have to indicate which scenarios will be affected. The behavior of this class is similiar to Probabilistic Network Element Event.
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Architecture Overview
* TwoLayersArchitecture Two layers: Simulations & Portrayals
* NetworkElementArchitecture Network elements: Devices & Links
* NetworkElementPortrayal Network element portrayals
* ScenarioArchitecture Scenario & Complex Scenario
* ScenarioPortrayal Scenario portrayals
* EventArchitecture Events
* OneShotEventArchitecture One shot events
* ActionsArchitecture Actions
* PeriodicEventArchitecture Periodic events
* ProbabilisticEventArchitecture Probabilistic events
* FailureArchitecture Failures
* ShanksSimulationArchitecture Shanks simulation
* ScenarioManagerArchitecture Scenario Manager
* NotificationManagerArchitecture Notification Manager
* ShanksAgentArchitecture Shanks Agents Architecture
* AgentPortrayal Agent portrayals
* ValidationArchitecture Validation
* ChartArchitecture Charts
* ExternalValidationArchitecture External validation
- Manuals
- InstallationManual Installation Manual
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UserManual User Manual
- Outline Chapter 1. Network's Outline
- PreviousSteps Chapter 2. Previous Steps
- NetworkModel Chapter 3. Creating a Network Model
- EventsFailures Chapter 4. How to create events and failures
- Graphics Chapter 5. Adding Graphics
- AgentsActions Chapter 6. Agents and Actions
- Validation Chapter 7. Validated Simulation
- DeveloperManual Developer Manual
- Manuals
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Architecture Overview
* TwoLayersArchitecture Two layers: Simulations & Portrayals
* NetworkElementArchitecture Network elements: Devices & Links
* NetworkElementPortrayal Network element portrayals
* ScenarioArchitecture Scenario & Complex Scenario
* ScenarioPortrayal Scenario portrayals
* EventArchitecture Events
* OneShotEventArchitecture One shot events
* ActionsArchitecture Actions
* PeriodicEventArchitecture Periodic events
* ProbabilisticEventArchitecture Probabilistic events
* FailureArchitecture Failures
* ShanksSimulationArchitecture Shanks simulation
* ScenarioManagerArchitecture Scenario Manager
* NotificationManagerArchitecture Notification Manager
* ShanksAgentArchitecture Shanks Agents Architecture
* AgentPortrayal Agent portrayals
* ValidationArchitecture Validation
* ChartArchitecture Charts
* ExternalValidationArchitecture External validation