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Added Quaternion pybind11 interface #324
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/* | ||
* Copyright (C) 2021 Open Source Robotics Foundation | ||
* | ||
* Licensed under the Apache License, Version 2.0 (the "License"); | ||
* you may not use this file except in compliance with the License. | ||
* You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, | ||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
* See the License for the specific language governing permissions and | ||
* limitations under the License. | ||
* | ||
*/ | ||
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#ifndef IGNITION_MATH_PYTHON__QUATERNION_HH_ | ||
#define IGNITION_MATH_PYTHON__QUATERNION_HH_ | ||
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#include <string> | ||
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#include <pybind11/pybind11.h> | ||
#include <pybind11/operators.h> | ||
#include <pybind11/stl.h> | ||
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#include <ignition/math/Quaternion.hh> | ||
#include <ignition/math/Vector3.hh> | ||
#include <ignition/math/Matrix3.hh> | ||
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namespace py = pybind11; | ||
using namespace pybind11::literals; | ||
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namespace ignition | ||
{ | ||
namespace math | ||
{ | ||
namespace python | ||
{ | ||
/// Define a pybind11 wrapper for an ignition::math::Quaternion | ||
/** | ||
* \param[in] module a pybind11 module to add the definition to | ||
* \param[in] typestr name of the type used by Python | ||
*/ | ||
template<typename T> | ||
void defineMathQuaternion(py::module &m, const std::string &typestr) | ||
{ | ||
using Class = ignition::math::Quaternion<T>; | ||
auto toString = [](const Class &si) { | ||
std::stringstream stream; | ||
stream << si; | ||
return stream.str(); | ||
}; | ||
std::string pyclass_name = typestr; | ||
py::class_<Class>(m, | ||
pyclass_name.c_str(), | ||
py::buffer_protocol(), | ||
py::dynamic_attr()) | ||
.def(py::init<>()) | ||
.def(py::init<T, T, T, T>()) | ||
.def(py::init<T, T, T>()) | ||
.def(py::init<const ignition::math::Vector3<T>&, T>()) | ||
.def(py::init<const ignition::math::Vector3<T>&>()) | ||
.def(py::init<const ignition::math::Matrix3<T>&>()) | ||
.def(py::init<const Class&>()) | ||
.def(py::self + py::self) | ||
.def(py::self += py::self) | ||
.def(-py::self) | ||
.def(py::self - py::self) | ||
.def(py::self -= py::self) | ||
.def(py::self * py::self) | ||
.def(py::self * float()) | ||
.def(py::self * ignition::math::Vector3<T>()) | ||
.def(py::self *= py::self) | ||
.def(py::self == py::self) | ||
.def(py::self != py::self) | ||
// .def(py::self * py::self) | ||
// .def(py::self *= py::self) | ||
.def("invert", | ||
&Class::Invert, | ||
"Invert the quaternion") | ||
.def("inverse", | ||
&Class::Inverse, | ||
"Get the inverse of this quaternion") | ||
.def("log", | ||
&Class::Log, | ||
"Return the logarithm") | ||
.def("exp", | ||
&Class::Exp, | ||
"Return the exponent") | ||
.def("normalize", | ||
&Class::Normalize, | ||
"Normalize the quaternion") | ||
.def("normalized", | ||
&Class::Normalized, | ||
"Gets a normalized version of this quaternion") | ||
.def("axis", | ||
py::overload_cast<T, T, T, T>(&Class::Axis), | ||
"Set the quaternion from an axis and angle") | ||
.def("axis", | ||
py::overload_cast<const ignition::math::Vector3<T>&, T>(&Class::Axis), | ||
"Set the quaternion from an axis and angle") | ||
.def("set", | ||
&Class::Set, | ||
"Set this quaternion from 4 floating numbers") | ||
.def("euler", | ||
py::overload_cast<const ignition::math::Vector3<T>&>(&Class::Euler), | ||
"Set the quaternion from Euler angles. The order of operations " | ||
"is roll, pitch, yaw around a fixed body frame axis " | ||
"(the original frame of the object before rotation is applied).") | ||
.def("euler", | ||
py::overload_cast<T, T, T>(&Class::Euler), | ||
"Set the quaternion from Euler angles.") | ||
.def("euler", | ||
py::overload_cast<>(&Class::Euler, py::const_), | ||
"Return the rotation in Euler angles") | ||
.def("euler_to_quaternion", | ||
py::overload_cast<const ignition::math::Vector3<T>&>( | ||
&Class::EulerToQuaternion), | ||
"Convert euler angles to quatern.") | ||
.def("euler_to_quaternion", | ||
py::overload_cast<T, T, T>(&Class::EulerToQuaternion), | ||
"Convert euler angles to quatern.") | ||
.def("roll", &Class::Roll, "Get the Euler roll angle in radians") | ||
.def("pitch", &Class::Pitch, "Get the Euler pitch angle in radians") | ||
.def("yaw", &Class::Yaw, "Get the Euler yaw angle in radians") | ||
.def("to_axis", | ||
[](const Class &self) { | ||
ignition::math::Vector3<T> _axis; | ||
T _angle; | ||
self.ToAxis(_axis, _angle); | ||
return std::make_tuple(_axis, _angle); | ||
}, | ||
"Return rotation as axis and angle") | ||
.def("matrix", | ||
&Class::Matrix, | ||
"Set from a rotation matrix.") | ||
.def("from_2_axes", | ||
&Class::From2Axes, | ||
"Set this quaternion to represent rotation from " | ||
"vector _v1 to vector _v2, so that") | ||
.def("scale", | ||
&Class::Scale, | ||
"Scale a Quaternion<T>") | ||
.def("equal", | ||
&Class::Equal, | ||
"Equality test with tolerance.") | ||
.def("rotate_vector", | ||
&Class::RotateVector, | ||
"Rotate a vector using the quaternion") | ||
.def("rotate_vector_reverse", | ||
&Class::RotateVectorReverse, | ||
"Do the reverse rotation of a vector by this quaternion") | ||
.def("is_finite", | ||
&Class::IsFinite, | ||
"See if a quaternion is finite (e.g., not nan)") | ||
.def("correct", | ||
&Class::Correct, | ||
"Correct any nan values in this quaternion") | ||
.def("x_axis", | ||
&Class::XAxis, | ||
"Return the X axis") | ||
.def("y_axis", | ||
&Class::YAxis, | ||
"Return the Y axis") | ||
.def("z_axis", | ||
&Class::ZAxis, | ||
"Return the Z axis") | ||
.def("round", | ||
&Class::Round, | ||
"Round all values to _precision decimal places") | ||
.def("dot", | ||
&Class::Dot, | ||
"Dot product") | ||
.def("squad", | ||
&Class::Squad, | ||
"Spherical quadratic interpolation " | ||
"given the ends and an interpolation parameter between 0 and 1") | ||
.def("slerp", | ||
&Class::Slerp, | ||
"Spherical linear interpolation between 2 quaternions, " | ||
" given the ends and an interpolation parameter between 0 and 1") | ||
.def("integrate", | ||
&Class::Integrate, | ||
"Integrate quaternion for constant angular velocity vector " | ||
"along specified interval `_deltaT`.") | ||
.def("x", py::overload_cast<>(&Class::X), "Get the x value.") | ||
.def("y", py::overload_cast<>(&Class::Y), "Get the y value.") | ||
.def("z", py::overload_cast<>(&Class::Z), "Get the z value.") | ||
.def("w", py::overload_cast<>(&Class::W), "Get the w value.") | ||
.def("x", py::overload_cast<T>(&Class::X), "Set the x value.") | ||
.def("y", py::overload_cast<T>(&Class::Y), "Set the y value.") | ||
.def("z", py::overload_cast<T>(&Class::Z), "Set the z value.") | ||
.def("w", py::overload_cast<T>(&Class::W), "Set the w value.") | ||
.def("__copy__", [](const Class &self) { | ||
return Class(self); | ||
}) | ||
.def("__deepcopy__", [](const Class &self, py::dict) { | ||
return Class(self); | ||
}, "memo"_a) | ||
.def_readonly_static("IDENTITY", &Class::Identity, "Identity matrix") | ||
.def_readonly_static("ZERO", &Class::Zero, "Zero matrix") | ||
.def("__str__", toString) | ||
.def("__repr__", toString); | ||
} | ||
} // namespace python | ||
} // namespace math | ||
} // namespace ignition | ||
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#endif // IGNITION_MATH_PYTHON__QUATERNION_HH_ |
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