3.32 PREVIEW
Pre-release
Pre-release
- [3.3.70] Silent weapon switch when climbing - restoring the original behavior + disabling the weapon switch sound that is played only in 1st point of view
- New hand hitbox fix - addressing the hit problems
- Fixed pistol being dropped in rifle mode when player is killed
- Fixed auto-recording in deathmatch
- Fixed RCON menu - rifle and 2v2 mode had wrong order, (correct comp_rifle_2v2 instead of bad comp_2v2_rifle)
- Auto-spectator improvements:
- new XRAY icons besides player names showing enemies behind walls - all toggle able by holding F
- fixed black screen for dead players if killcam is played
- damage info moved down next to "You killed XXX" text
- when there is more killcams to be played at the end of the round and end time elapsed, its extended so killcams are fully played (players will have disabled weapons in this period)
- Improved round report
- showing damage for kills + fixed showing 0hp damage
- red star is added indicating that "Hand hitbox fix" or "Torso hitbox fix" was applied
- Improved scoreboard
- adding a button to take a screenshot of scoreboard with ENTER key (since binds are not working in new scoreboard)
- it will always show disconnected players (with [-] prefix) for 5 mins (so you see stats for all players in final scorebard)
- only Kills and Deaths will be showed for enemy team (to avoid recognize enemy position by watching the scoreboard)
- added statistic of kills with grenade
- hits counting changed: Scope/rifle +1, Semi/Automatic/Shotgun +0.5 (its counted once after the hited player is fully healed)
- hits colored yellow if its value is >=5.0 and red if its value is >=10.0
- Adding 10min settings for time based gametypes (DM, TDM, HQ, CTF, HTF)
- Added damage info into readyup (testing)
- Fixed scr_motd not being able to change
- Disabled killing with grenade in readyup
- Showing type of server and number of players slots in server info menu
- Some other minor changes