v0.6.5
Compatibility with vanilla 2.5.2 #1
Other changes:
- Rework charm, heal and protect spells to use targeted decision system rather than intrigue decisions / plots
- Add trait icons for deaf, mute, silver_tongued and reasonable
- Add trait icons for magic_talent and source
- Add solarist and imperialist trait icons / decision icons
- Fix issue with drug_addict icon
- Implement very basic geographical region system
- Fix fighter ambitions
- Fix/add some missing realm decision icons
- Add empty loading tips to prevent vanilla ones to appear
- Fix 'the Old' nickname conditions for long-lived races
- Merge stubborn trait with vanilla one
- Fix many validation errors
- Fix some localization typos
- Remove heroes portrait sprites. Heroes' look will be improved in next releases via in-game portraits.
- Make scoia'tael more likely to pop up in forests
- Revert Nordlings to kingdom tier
- Fixe nilfgaard cb (except for skellige)
- Elder races now all use reclaimation cb
- Novigrad and Grand Picket buildings increase tax income/fort size
- Merge some duchies
- Modify ai's skill with strong emperor trait
- Add mage tower to tretogor
- Tone down rebels, especially peasant revolts. Still needs more tweaking.
- Dryads no longer get brothels
- Swap main menu theme for "Hunt or Be Hunted" from Witcher 3
- Bloodline traits are now agnatic
- Fix k_sodden localisation
- Rework climate
- Add some wikia links for canon characters