I have been working as an XR developer for the past 5 years, utilizing tools such as Unity, Blender, and GIMP in my workflows. I have a strong interest in using web technologies like WebXR, as well as other tools like Three.js and Node.js, to create immersive and engaging experiences. With a background in teaching, social work, and parent education, I am committed to using my skills and expertise to create meaningful and impactful projects. Whether it's through collaborating with researchers or working on my own ideas, I am always striving to push the boundaries of what is possible with extended reality.
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komodo-unity
komodo-unity PublicForked from gelic-idealab/komodo-unity
Unity VR client for the Komodo XR platform
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