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Simplify iOS development team setup #368
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rolandkakonyi
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feature/simplify-developer-team-setup
Dec 19, 2023
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2 changes: 2 additions & 0 deletions
2
example/ios/BitmovinPlayerReactNativeExample-tvOS/Debug.xcconfig
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#include? "Pods/Target Support Files/Pods-BitmovinPlayerReactNativeExample-tvOS/Pods-BitmovinPlayerReactNativeExample-tvOS.debug.xcconfig" | ||
#include? "Developer.xcconfig" |
2 changes: 2 additions & 0 deletions
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example/ios/BitmovinPlayerReactNativeExample-tvOS/Release.xcconfig
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#include? "Pods/Target Support Files/Pods-BitmovinPlayerReactNativeExample-tvOS/Pods-BitmovinPlayerReactNativeExample-tvOS.release.xcconfig" | ||
#include? "Developer.xcconfig" |
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Original file line number | Diff line number | Diff line change |
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#include? "Pods/Target Support Files/Pods-BitmovinPlayerReactNativeExample/Pods-BitmovinPlayerReactNativeExample.debug.xcconfig" | ||
#include? "Developer.xcconfig" |
2 changes: 2 additions & 0 deletions
2
example/ios/BitmovinPlayerReactNativeExample/Release.xcconfig
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#include? "Pods/Target Support Files/Pods-BitmovinPlayerReactNativeExample/Pods-BitmovinPlayerReactNativeExample.release.xcconfig" | ||
#include? "Developer.xcconfig" |
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This is needed to workaround the required code-signing for resource bundle targets.
Initially I wanted to set the team properly but it is not trivial to get the value out of the
Developer.xcconfig
file.This is no problem as long as we don't want to submit the example application to the App Store (it will never happen 🙂 )
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Thanks for the comment. Might be worth to add it to the code also 🙂
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That's a great idea, added comment for all workaround here: ed4dfa5