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default 16bit rgb/rgba textures to unorm instead of uint #9611
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Original file line number | Diff line number | Diff line change |
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@@ -14,8 +14,8 @@ impl Image { | |
let format: TextureFormat; | ||
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match dyn_img { | ||
DynamicImage::ImageLuma8(i) => { | ||
let i = DynamicImage::ImageLuma8(i).into_rgba8(); | ||
DynamicImage::ImageLuma8(image) => { | ||
let i = DynamicImage::ImageLuma8(image).into_rgba8(); | ||
width = i.width(); | ||
height = i.height(); | ||
format = if is_srgb { | ||
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@@ -26,8 +26,8 @@ impl Image { | |
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data = i.into_raw(); | ||
} | ||
DynamicImage::ImageLumaA8(i) => { | ||
let i = DynamicImage::ImageLumaA8(i).into_rgba8(); | ||
DynamicImage::ImageLumaA8(image) => { | ||
let i = DynamicImage::ImageLumaA8(image).into_rgba8(); | ||
width = i.width(); | ||
height = i.height(); | ||
format = if is_srgb { | ||
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@@ -38,8 +38,8 @@ impl Image { | |
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data = i.into_raw(); | ||
} | ||
DynamicImage::ImageRgb8(i) => { | ||
let i = DynamicImage::ImageRgb8(i).into_rgba8(); | ||
DynamicImage::ImageRgb8(image) => { | ||
let i = DynamicImage::ImageRgb8(image).into_rgba8(); | ||
width = i.width(); | ||
height = i.height(); | ||
format = if is_srgb { | ||
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@@ -50,68 +50,54 @@ impl Image { | |
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data = i.into_raw(); | ||
} | ||
DynamicImage::ImageRgba8(i) => { | ||
width = i.width(); | ||
height = i.height(); | ||
DynamicImage::ImageRgba8(image) => { | ||
width = image.width(); | ||
height = image.height(); | ||
format = if is_srgb { | ||
TextureFormat::Rgba8UnormSrgb | ||
} else { | ||
TextureFormat::Rgba8Unorm | ||
}; | ||
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data = i.into_raw(); | ||
data = image.into_raw(); | ||
} | ||
DynamicImage::ImageLuma16(i) => { | ||
width = i.width(); | ||
height = i.height(); | ||
DynamicImage::ImageLuma16(image) => { | ||
width = image.width(); | ||
height = image.height(); | ||
format = TextureFormat::R16Uint; | ||
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let raw_data = i.into_raw(); | ||
let raw_data = image.into_raw(); | ||
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data = cast_slice(&raw_data).to_owned(); | ||
} | ||
DynamicImage::ImageLumaA16(i) => { | ||
width = i.width(); | ||
height = i.height(); | ||
DynamicImage::ImageLumaA16(image) => { | ||
width = image.width(); | ||
height = image.height(); | ||
format = TextureFormat::Rg16Uint; | ||
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let raw_data = i.into_raw(); | ||
let raw_data = image.into_raw(); | ||
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data = cast_slice(&raw_data).to_owned(); | ||
} | ||
DynamicImage::ImageRgb16(image) => { | ||
width = image.width(); | ||
height = image.height(); | ||
format = TextureFormat::Rgba16Uint; | ||
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let mut local_data = | ||
Vec::with_capacity(width as usize * height as usize * format.pixel_size()); | ||
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for pixel in image.into_raw().chunks_exact(3) { | ||
// TODO: use the array_chunks method once stabilised | ||
// https://github.com/rust-lang/rust/issues/74985 | ||
let r = pixel[0]; | ||
let g = pixel[1]; | ||
let b = pixel[2]; | ||
let a = u16::max_value(); | ||
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local_data.extend_from_slice(&r.to_ne_bytes()); | ||
local_data.extend_from_slice(&g.to_ne_bytes()); | ||
local_data.extend_from_slice(&b.to_ne_bytes()); | ||
local_data.extend_from_slice(&a.to_ne_bytes()); | ||
} | ||
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data = local_data; | ||
} | ||
DynamicImage::ImageRgba16(i) => { | ||
let i = DynamicImage::ImageRgb16(image).into_rgba16(); | ||
width = i.width(); | ||
height = i.height(); | ||
format = TextureFormat::Rgba16Uint; | ||
format = TextureFormat::Rgba16Unorm; | ||
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let raw_data = i.into_raw(); | ||
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data = cast_slice(&raw_data).to_owned(); | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Should this potentially be in an unsafe block? There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. do you mean make |
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} | ||
DynamicImage::ImageRgba16(image) => { | ||
width = image.width(); | ||
height = image.height(); | ||
format = TextureFormat::Rgba16Unorm; | ||
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let raw_data = image.into_raw(); | ||
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data = cast_slice(&raw_data).to_owned(); | ||
} | ||
DynamicImage::ImageRgb32F(image) => { | ||
width = image.width(); | ||
height = image.height(); | ||
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Checked the microsoft docs and it seems like A16B16G16R16 is an old dx9 format and the dx11 equivalent is DXGI_FORMAT_R16G16B16A16_UNORM, so this seems correct.