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Pull requests: bevyengine/bevy
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Make Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#[bindless]
in ExtendedMaterial
actually enable bindless mode.
A-Rendering
#16818
opened Dec 14, 2024 by
pcwalton
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Add missing Runtime information about types
A-Scenes
Serialized ECS data stored on the disk
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#[reflect(Component, Default)]
to SceneRoot
and DynamicSceneRoot
.
A-Reflection
#16816
opened Dec 14, 2024 by
pcwalton
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Change Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
GpuImage::size
from UVec2
to Extent3d
A-Rendering
#16815
opened Dec 14, 2024 by
Noxmore
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Support Entities, components, systems, and events
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
SystemInput
tuples up to 8 elements
A-ECS
#16814
opened Dec 14, 2024 by
ItsDoot
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Add ability to mute audio sinks
A-Audio
Sounds playback and modification
C-Feature
A new feature, making something new possible
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
#16813
opened Dec 14, 2024 by
mgi388
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Remove the type parameter from Drawing game state to the screen
C-Performance
A change motivated by improving speed, memory usage or compile times
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
check_visibility
, and only invoke it once.
A-Rendering
Add Load files from disk to use for things like images, models, and sounds
A-ECS
Entities, components, systems, and events
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Unsafe
Touches with unsafe code in some way
M-Needs-Release-Note
Work that should be called out in the blog due to impact
P-Unsound
A bug that results in undefined compiler behavior
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
AssetChanged
query filter
A-Assets
Fix Related to build systems or continuous integration
C-Bug
An unexpected or incorrect behavior
C-Testing
A change that impacts how we test Bevy or how users test their apps
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
compile_fail
compile fail
A-Build-System
#16805
opened Dec 13, 2024 by
BD103
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Fix registering all reflection types that are components as reflection components
A-ECS
Entities, components, systems, and events
A-Reflection
Runtime information about types
C-Bug
An unexpected or incorrect behavior
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#16800
opened Dec 13, 2024 by
anlumo
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Allow Drawing game state to the screen
C-Performance
A change motivated by improving speed, memory usage or compile times
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
extract_meshes_for_gpu_building
and extract_mesh_materials
to run in parallel.
A-Rendering
#16799
opened Dec 13, 2024 by
pcwalton
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Support scale factor for image render targets
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#16796
opened Dec 13, 2024 by
msvbg
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Tab navigation framework for bevy_input_focus.
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Feature
A new feature, making something new possible
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Introduce support for far culling when using Drawing game state to the screen
C-Feature
A new feature, making something new possible
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
PerspectiveProjection
A-Rendering
#16789
opened Dec 12, 2024 by
ptsd
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Add std derives to SystemParam types
A-ECS
Entities, components, systems, and events
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#16785
opened Dec 12, 2024 by
spectria-limina
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Replace FixedBitSet in Access and FilteredAccess with sorted vectors
A-ECS
Entities, components, systems, and events
C-Performance
A change motivated by improving speed, memory usage or compile times
D-Unsafe
Touches with unsafe code in some way
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#16784
opened Dec 12, 2024 by
Trashtalk217
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Use explicitly added Entities, components, systems, and events
C-Bug
An unexpected or incorrect behavior
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
ApplyDeferred
stages when computing automatically inserted sync points.
A-ECS
#16782
opened Dec 12, 2024 by
andriyDev
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Use one A section of code that is hard to understand or change
D-Macros
Code that generates Rust code
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
BevyManifest
instance in proc macros
C-Code-Quality
#16766
opened Dec 11, 2024 by
raldone01
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Introduce support for mixed lighting by allowing lights to opt out of contributing diffuse light to lightmapped objects.
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Add Entities, components, systems, and events
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
no_std
support to bevy_ecs
A-ECS
#16758
opened Dec 10, 2024 by
bushrat011899
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bevy_reflect: Add Runtime information about types
C-Feature
A new feature, making something new possible
D-Macros
Code that generates Rust code
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
reflect_fn!
macro
A-Reflection
#16754
opened Dec 10, 2024 by
MrGVSV
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Higher quality lightmap sampling
A-Rendering
Drawing game state to the screen
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#16740
opened Dec 10, 2024 by
JMS55
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Improve ComputedNode accessibility
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Feature
A new feature, making something new possible
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#16738
opened Dec 10, 2024 by
UkoeHB
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Update clipping rects in Graphical user interfaces, styles, layouts, and widgets
C-Performance
A change motivated by improving speed, memory usage or compile times
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
ui_layout_system
A-UI
#16732
opened Dec 9, 2024 by
ickshonpe
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Making sure each plugin indicates its default group and feature when …
A-App
Bevy apps and plugins
C-Docs
An addition or correction to our documentation
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#16728
opened Dec 9, 2024 by
seivan
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Update sysinfo requirement from 0.32.0 to 0.33.0
A-Diagnostics
Logging, crash handling, error reporting and performance analysis
C-Dependencies
A change to the crates that Bevy depends on
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Adopt-Me
The original PR author has no intent to complete this work. Pick me up!
X-Uncontroversial
This work is generally agreed upon
#16722
opened Dec 9, 2024 by
dependabot
bot
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