Fix leftover references to children when despawning audio entities #12407
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Objective
Fixes #12402
Solution
Use
despawn_recursive
instead ofdespawn
for despawningPlaybackMode::Despawn
audio.Migration Guide
PlaybackSettings::DESPAWN
(PlaybackMode::Despawn
) now despawns the audio entity's children as well. If you were relying on the previous behavior, you may be able to usePlaybackMode::Remove
, or you may need to usePlaybackMode::Once
and manage your audio component lifecycle manually.