-
-
Notifications
You must be signed in to change notification settings - Fork 3.6k
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Allow holes in the
MeshInputUniform
buffer. (#16695)
This commit removes the logic that attempted to keep the `MeshInputUniform` buffer contiguous. Not only was it slow and complex, but it was also incorrect, which caused #16686 and #16690. I changed the logic to simply maintain a free list of unused slots in the buffer and preferentially fill them when pushing new mesh input uniforms. Closes #16686. Closes #16690.
- Loading branch information
Showing
4 changed files
with
79 additions
and
112 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters