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Use standard instruction text / position in various examples (#13583)
## Objective Use the "standard" text size / placement for the new text in these examples. Continuation of an effort started here: #8478 This is definitely not comprehensive. I did the ones that were easy to find and relatively straightforward updates. I meant to just do `3d_shapes` and `2d_shapes`, but one thing lead to another. ## Solution Use `font_size: 20.0`, the default (built-in) font, `Color::WHITE` (default), and `Val::Px(12.)` from the edges of the screen. There are a few little drive-by cleanups of defaults not being used, etc. ## Testing Ran the changed examples, verified that they still look reasonable.
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Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -93,7 +93,6 @@ fn setup_scene( | |
"", | ||
TextStyle { | ||
font_size: 20.0, | ||
color: Color::WHITE, | ||
..default() | ||
}, | ||
) | ||
|
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