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Original file line number | Diff line number | Diff line change |
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class SwatEnemyConfig extends Core.Object | ||
config(AI); | ||
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var config float LowSkillAdditionalBaseAimError; | ||
var config float MediumSkillAdditionalBaseAimError; | ||
var config float HighSkillAdditionalBaseAimError; | ||
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var config float LowSkillMinTimeToFireFullAuto; | ||
var config float LowSkillMaxTimeToFireFullAuto; | ||
var config float MediumSkillMinTimeToFireFullAuto; | ||
var config float MediumSkillMaxTimeToFireFullAuto; | ||
var config float HighSkillMinTimeToFireFullAuto; | ||
var config float HighSkillMaxTimeToFireFullAuto; | ||
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var config float MinDistanceToAffectMoraleOfOtherEnemiesUponDeath; | ||
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var config array<name> ThrowWeaponDownAnimationsHG; | ||
var config array<name> ThrowWeaponDownAnimationsMG; | ||
var config array<name> ThrowWeaponDownAnimationsSMG; | ||
var config array<name> ThrowWeaponDownAnimationsSG; | ||
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var config float LowSkillFullBodyHitChance; | ||
var config float MediumSkillFullBodyHitChance; | ||
var config float HighSkillFullBodyHitChance; | ||
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var config float LowSkillMinTimeBeforeShooting; | ||
var config float LowSkillMaxTimeBeforeShooting; | ||
var config float MediumSkillMinTimeBeforeShooting; | ||
var config float MediumSkillMaxTimeBeforeShooting; | ||
var config float HighSkillMinTimeBeforeShooting; | ||
var config float HighSkillMaxTimeBeforeShooting; | ||
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defaultproperties | ||
{ | ||
LowSkillMinTimeBeforeShooting = 1.0 | ||
LowSkillMaxTimeBeforeShooting = 1.7 | ||
MediumSkillMinTimeBeforeShooting = 0.9 | ||
MediumSkillMaxTimeBeforeShooting = 1.3 | ||
HighSkillMinTimeBeforeShooting = 0.6 | ||
HighSkillMaxTimeBeforeShooting = 1.0 | ||
} |
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