This repository is the official implementation of GameGen-O. It is the first diffusion transformer model tailored for the generation of open-world video games. This model facilitates high-quality, open-domain generation by simulating a wide array of game engine features, such as innovative characters, dynamic environments, complex actions, and diverse events.
GameGen-O: Open-world Video Game Generation
Haoxuan Che*
Xuanhua He*,
Quande Liu✉,
Shengju Qian,
Cheng Jin,
Xin Wang✉,
Hao Chen✉,
(*Equal Contribution;✉Co-corresponding Authors)
- Release GameGen-O checkpoints and inference scripts
- Release OGameData and training scripts
Code will be released soon!