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GameGen-O

This repository is the official implementation of GameGen-O. It is the first diffusion transformer model tailored for the generation of open-world video games. This model facilitates high-quality, open-domain generation by simulating a wide array of game engine features, such as innovative characters, dynamic environments, complex actions, and diverse events.

GameGen-O: Open-world Video Game Generation
Haoxuan Che* Xuanhua He*, Quande Liu✉, Shengju Qian, Cheng Jin, Xin Wang✉, Hao Chen✉,

(*Equal Contribution;✉Co-corresponding Authors)

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Next

  • Release GameGen-O checkpoints and inference scripts
  • Release OGameData and training scripts

Code will be released soon!