1.0.59.1007
Version: 1.0.58.1256
[ Resharpen ]
- Fixed an issue where I confused UseTimes with Quantity.
- When you sharpen an item, it'll remove a random amount from the UseTime, capped at 20% of the total max usages
- Added 2 no location entries to be over-ridden in Localization.txt
TooDamagedToSharpen,"This item is too worn out to be resharpened.",""
NotDamagedEnoughToSharpen,"This item is still in pretty good shape.",""
- Cleaned up the code to make it seem like it wasn't developed by a drug addled raccoon.
- If you have used the item 70 times, with a max usage of 250
- A Random number between 51 and 70 is generated.
- 51 comes from 250 max usage * 0.2.
- At most, the Use times will be reduced to 51, with a possible minimum of 69.
[ Powered Workstation ]
- Added a check to see if fuel slots were null before checking if anything was in them.
[ EntityVehicle ]
- Added Harmony patch to EntityVehicle's Kill() to trigger EntityAlive's dropCorpseBlock()
- If the entity vehicle is configured using the following parameters, it'll drop a corpse block.
<property name="CorpseBlock" value="goreBlockAnimal"/>
<property name="CorpseBlockChance" value="1"/>
[ Events ]
- Added two new Mod events to subscribe too
- OnBloodMoonStart / OnBloodMoonEnd.
- This feature is still under development.
[ Solution ]
- Added Peace of Mind and Sample Project to SphereII.Mods Solution
[ Peace of Mind ]
- Fixed an issue where the noose block was causing a warning [ thanks blue name ]
[ Sample Project ]
- Fixed an a block warning [ thanks blue name ]