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1.0.31.1121

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@SphereII SphereII released this 26 Jul 14:26
· 60 commits to master since this release

Version: 1.0.31.1121
[ Events ]
- Added a new folder Scripts/Events
- Added new event EventOnBuffAdded.OnBuffAdded, which is triggered whenever a buff is added.
- This event was not strictly necessary for the ObjectiveBuffSDX quest, but left just in case it's useful.
- Moved EventOnEnterPoi.OnEnterPoi to this new folder. This event is fired whenever a player enters the POI bounds.

[ Quests ]
	- Fixed an issue with ObjectiveBuffSDX by adding in the necessary event hooks
	- ObjectiveBuffSDX will be checked whenever a buff is added, or if a buff is already present, when the objective is current.
	
	- Cleaned up QuestActionGiveBuff
	- Added example syntax in quests.xml of 0-SCore

		<objective type="BuffSDX, SCore" >
			<property name="phase" value="3" />
			<property name="buff" value="buffIsOnFire" />
		</objective>

		<action type="GiveBuffSDX, SCore">
			<property name="value" value="buffRadiation01" />
			<property name="on_complete" value="false"/>
			<property name="phase" value="4" />
		</action>

[ Take and Replace ]
	- Added a material filter to the PickUpAndReplace block.
	- If the block or shape does not have the listed material, the prompt will not show up, nor will the block work.
	- Removed some default shapes and blocks from the Take And Replace modlet.
	- Default: "Mwood_weak,Mwood_weak_shapes,Mwood_shapes";
	- If a block / shape has the following property, it will use them over the default.
		<property name="ValidMaterials" value="" />
	- It is a comma-delimited list.