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Various fixes + helper stuff
Builds #532: Pull request #102 opened by Aemony
October 3, 2023 22:00 9m 11s imgui-upgrade
October 3, 2023 22:00 9m 11s
CodeQL
CodeQL #105: Scheduled
October 3, 2023 17:41 2m 12s main
October 3, 2023 17:41 2m 12s
23.10.2
Builds #531: Commit 432e34a pushed by Kaldaien
October 3, 2023 00:12 6m 30s main
October 3, 2023 00:12 6m 30s
Initial ImGui upgrade (#101)
Builds #530: Commit b05d209 pushed by Kaldaien
October 3, 2023 00:08 3m 36s main
October 3, 2023 00:08 3m 36s
Initial ImGui upgrade
Builds #529: Pull request #101 synchronize by Kaldaien
October 3, 2023 00:05 4m 16s imgui-upgrade
October 3, 2023 00:05 4m 16s
Merge branch 'main' into imgui-upgrade
Builds #528: Commit e1247fa pushed by Kaldaien
October 3, 2023 00:05 3m 38s imgui-upgrade
October 3, 2023 00:05 3m 38s
Fixed unsafe macro expansion behavior on SK_ReleaseAssert, SK_LOG* an…
Builds #527: Commit d2e5ee6 pushed by Kaldaien
October 1, 2023 03:18 6m 24s main
October 1, 2023 03:18 6m 24s
Make sure to get Streamline-native interfaces before wrapping D3D11/1…
Builds #526: Commit 7eaa2fd pushed by Kaldaien
September 30, 2023 18:40 6m 16s main
September 30, 2023 18:40 6m 16s
Revert to SK's older custom PlotEx behavior
Builds #525: Commit e2bb8a7 pushed by Kaldaien
September 30, 2023 17:17 8m 22s imgui-upgrade
September 30, 2023 17:17 8m 22s
Apply original colorscheme
Builds #524: Commit 790cdfd pushed by Kaldaien
September 30, 2023 11:28 8m 41s imgui-upgrade
September 30, 2023 11:28 8m 41s
Fix 64-bit builds after ImGui upgrade
Builds #523: Commit 15447cd pushed by Kaldaien
September 30, 2023 09:14 8m 32s imgui-upgrade
September 30, 2023 09:14 8m 32s
Added epicgameslauncher.exe back to the internal blacklist
Builds #522: Commit fbd4939 pushed by Kaldaien
September 30, 2023 09:12 7m 15s main
September 30, 2023 09:12 7m 15s
Blacklist Epic Games Launcher
Builds #521: Pull request #100 opened by Aemony
September 30, 2023 08:41 8m 28s Aemony-patch-2
September 30, 2023 08:41 8m 28s
Blacklist Epic Games Launcher
Builds #520: Commit 6a8cfc0 pushed by Aemony
September 30, 2023 08:41 8m 33s Aemony-patch-2
September 30, 2023 08:41 8m 33s
ImGui successfully updated and stuff mostly works
Builds #519: Commit d2f7dff pushed by Kaldaien
September 30, 2023 06:58 5m 26s imgui-upgrade
September 30, 2023 06:58 5m 26s
It almost compiles
Builds #518: Commit c0a201d pushed by Kaldaien
September 30, 2023 06:22 4m 42s imgui-upgrade
September 30, 2023 06:22 4m 42s
Added command console variable to control cursor visibility
Builds #517: Commit 1efc5b7 pushed by Kaldaien
September 30, 2023 03:59 7m 0s main
September 30, 2023 03:59 7m 0s
Fixed D3D12 SwapChain resize failures in FSR3 Frame Generation games.
Builds #516: Commit a509a9c pushed by Kaldaien
September 30, 2023 01:26 7m 20s main
September 30, 2023 01:26 7m 20s
Added OBS executables to SK's internal injection blacklist
Builds #515: Commit 9632816 pushed by Kaldaien
September 29, 2023 22:15 9m 6s main
September 29, 2023 22:15 9m 6s
23.9.29.4
Builds #514: Commit 6efd95b pushed by Kaldaien
September 29, 2023 19:55 9m 40s main
September 29, 2023 19:55 9m 40s
Show NV status in framepacing graph even when automatically using Ref…
Builds #513: Commit d4004f3 pushed by Kaldaien
September 29, 2023 17:58 7m 52s main
September 29, 2023 17:58 7m 52s
Tweaked hook initialization
Builds #512: Commit 9c43d99 pushed by Kaldaien
September 29, 2023 07:42 7m 30s main
September 29, 2023 07:42 7m 30s
Run all of Starfield's Steam callbacks on its main thread
Builds #511: Commit 97de623 pushed by Kaldaien
September 28, 2023 23:56 8m 17s main
September 28, 2023 23:56 8m 17s
Added DLSS-G detection for all D3D12 games
Builds #510: Commit 9fe0258 pushed by Kaldaien
September 28, 2023 20:13 9m 13s main
September 28, 2023 20:13 9m 13s