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Frequently Asked Questions
Here is a brief compiled list of commonly asked questions in regards to this project.
Table of Contents
Because the renderer broadens what is available in terms of functionality and visual effects, which unfortunately is not available in the ZDoom software renderer. Some features are: Specific scaling of flats and textures, point lights (or Dynamic lights), OpenGL lighting, 3D Slopped Floors, and visual actor appearance.
If playing this project, some users might have issues in relation to frame rate. The only possible way to work around these issues:
- View the customizable CVars listed in the Performance Notes and toggle which ever is needed to make the game more playable for you.
If incase player's are unable to view 3D Floors, they will need to make sure that the ZDoom CVar: R_3DFloors [True|False]
is set to True
instead of False
. This should make the 3D Floors visible to the user.
Do note that this project is no longer in evolution nor maintained development cycle anymore. Thus, meaning, no new features or bug fixes will be submitted into this project anymore.