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Editing or Making Maps
Nicholas "Tiger" Gautier edited this page Jul 1, 2016
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1 revision
If you want to make maps using Shadowmaker's assets or view the present maps, this article will explain how to do just that.
- GZDoom Builder
- The latest revision possible.
- Cloned Shadowmaker Project
- Generated Assets
- If you have not yet used
Bootless Star
and theShadowmaker Compiler
, please read this article.
When opening or making a map for the Shadowmaker project, you'll have to include a few dependencies.
Include the following:
- Note: You might have to change the file extension of the asset archive file. Rename:
.zip ==> .pk3
or.7z ==> .pk7
.
- Add Directory:
Shadowmaker\Scripts\
And you're done! Happy editing!
Do note that this project is no longer in evolution nor maintained development cycle anymore. Thus, meaning, no new features or bug fixes will be submitted into this project anymore.