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Cooldown
The Cooldown
region is the animation frame that appears when an ability or item is on cooldown.
The following is a list of attributes available to this region and their default values.
Attribute | Default |
---|---|
Color |
0, 0, 0, 0.8 |
EdgeTexture |
Interface\Cooldown\edge |
Height |
36 |
OffsetX |
0 |
OffsetY |
0 |
Point |
CENTER |
PulseTexture |
Interface\Cooldown\star4 |
RelPoint |
CENTER |
SetAllPoints |
false |
Texture |
- |
Width |
36 |
The following is a list of methods that are used by Masque to apply skin settings to this region.
Method |
---|
ClearAllPoints |
SetPoint |
SetSize |
SetBlingTexture |
SetDrawBling |
SetEdgeTexture |
SetSwipeColor |
SetSwipeTexture |
SetUseCircularEdge |
The following is a list of related methods that Masque hooks along with descriptions of those hooks.
Method | Types | Description |
---|---|---|
SetEdgeTexture |
Action, Item, Pet | Allows Masque to update the edge texture. |
SetSwipeColor |
Action, Item, Pet | Allows Masque to update the swipe color. |
The following is a list of region definitions for each applicable button type if the button is derived from a template of that type.
Type | Key | Name |
---|---|---|
Action | cooldown |
Cooldown |
Item | cooldown |
Cooldown |
Pet | cooldown |
Cooldown |
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