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Backdrop

StormFX edited this page Dec 13, 2022 · 1 revision

Contents

The Backdrop region is the artwork that appears behind all other regions.

Notes

  • By default, this region is only available to MultiBar buttons. Masque extends this support to all button types.

Attributes

The following is a list of attributes available to this region and their default values.

Attribute Default
BlendMode BLEND
Color 1, 1, 1, 0.4
DrawLayer BACKGROUND
DrawLevel -1
Height 66
Hide false
Mask -
OffsetX 0
OffsetY 0
Point CENTER
RelPoint CENTER
SetAllPoints false
TexCoords 0, 1, 0, 1
Texture Interface\Buttons\UI-Quickslot
UseColor false
Width 66

Methods

The following is a list of methods that are used by Masque to apply skin settings to this region.

Method
AddMaskTexture
ClearAllPoints
Hide
RemoveMaskTexture
SetBlendMode
SetColorTexture
SetDrawLayer
SetParent
SetPoint
SetSize
SetTexCoord
SetTexture
SetVertexColor
Show

Region Access

Due to the custom nature of this region, use Masque's GetBackdrop API method to gain access to it.

Definitions

The following is a list of region definitions for each applicable button type if the button is derived from a template of that type.

Type Key Name
Action - FloatingBG*

* Only available in MultiBarButtonTemplate.

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Reference
  ⚬ Masque API
  ⚬ Group API
  ⚬ Regions
     • AutoCastShine
     • AutoCastable
     • Backdrop
     • Border
     • ChargeCooldown
     • Checked
     • ContextOverlay
     • Cooldown
     • Count
     • Disabled
     • Duration
     • Flash
     • Gloss
     • Highlight
     • HotKey
     • Icon
     • IconBorder
     • IconOverlay
     • IconOverlay2
     • JunkIcon
     • Mask
     • Name
     • NewAction
     • NewItem
     • Normal
     • Pushed
     • QuestBorder
     • SearchOverlay
     • Shadow
     • SlotHighlight
     • SlotIcon
     • SpellHighlight
     • UpgradeIcon

Skins
  • Skin List

Mirrors
  • CurseForge
  • Wago.io
  • Wow Interface

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