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Runtime Unity Editor v1.8

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@ManlyMarco ManlyMarco released this 07 Sep 14:22
· 252 commits to master since this release

preview

Changelog

  • All RuntimeEditor's windows now eat all input when cursor is over them, preventing accidentally clicking something in the game's own UI
  • All RuntimeEditor's windows now use a custom GUI skin - more efficient use of space; consistent look across games; better window overlapping behavior
  • Cleaned up log messages
  • Small performance improvements of object tree list
  • Fixed vector sliders not working correctly on some system locales
  • Some code refactoring