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Releases: ManlyMarco/RuntimeUnityEditor

Runtime Unity Editor v5.5.1

27 Sep 20:20
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Full Changelog: v5.5...v5.5.1

Runtime Unity Editor v5.5

25 Sep 22:19
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What's Changed

  • Add BepInEx6 IL2CPP port (combined mono and IL2CPP codebases) by @ManlyMarco in #56
  • New feature - Breakpoints by @ManlyMarco in #85
    • Can now right-click on properties and methods in inspector to attach Breakpoints to them.
    • Whenever a Breakpoint is hit all method parameters and the return value are stored and logged in the new Breakpoints Window.
    • Breakpoint hits can be set to trigger external debuggers.
  • dnspy context menu option improvements

Full Changelog: v5.4.1...v5.5

Runtime Unity Editor v5.4.1

05 Sep 09:26
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What's Changed for mono (BepInEx5, UMM)

Full Changelog: v5.4...v5.4.1

What's Changed for IL2CPP (BepInEx6)

This version is still in beta, see these release notes and the updated readme for more info.

All commits on the main branch up to v5.4.1 have been applied to the IL2CPP branch.

Full Changelog: v5.3.0_IL2CPP...v5.4.1_IL2CPP

Runtime Unity Editor v5.4

04 Jun 20:47
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What's Changed

  • Remove SceneDumper and "Dump obj" button (have to right click -> dump now) by @ManlyMarco in #73
  • Fix tooltip not fitting in narrow windows by @ManlyMarco in #74
  • Improve compatibility with Unity 4.x games by @ManlyMarco in #75
  • Improved object list searching speed and search interface; Add filtering objects by loaded scene by @ManlyMarco in #76
  • Use cached GUILayout.ExpandWidth wherever possible by @ManlyMarco in #77

Full Changelog: v5.3.1...v5.4

Runtime Unity Editor v5.3.1

25 Apr 17:23
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New Contributors

Full Changelog: v5.3.0...v5.3.1

Runtime Unity Editor v5.3.0

14 Feb 18:37
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New Contributors

Full Changelog: v5.2.1...v5.3.0

Runtime Unity Editor v5.3.0 for IL2CPP

14 Feb 18:38
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Pre-release

This is a beta release for games using IL2CPP. See the previous release notes for more info.

What's Changed

Full Changelog: v5.2.1_IL2CPP...v5.3.0_IL2CPP

Runtime Unity Editor v5.2.1 for IL2CPP

02 Feb 19:05
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Pre-release

This is a beta release for games using IL2CPP. See the previous release notes for more info.

What's Changed

Full Changelog: v5.2_IL2CPP...v5.2.1_IL2CPP

Runtime Unity Editor v5.2.1

01 Dec 23:59
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  • [History] Take out unnecessary check to fix setting vals in inspector by @ManlyMarco in #57

Full Changelog: v5.2...v5.2.1

Runtime Unity Editor v5.2 for IL2CPP

28 Nov 18:54
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Pre-release

This is a beta build of Runtime Unity Editor v5.2 for IL2CPP. It works under latest nightly builds of BepInEx 6 (at least be.664).

At the moment it only works if UnityEngine.IMGUIModule is not stripped down, which is rare. It works in HoneyCome if used together with the IMGUIModule.Il2Cpp.CoreCLR.Patcher. Not all features work, most notably REPL is broken.

Full Changelog: #56