Runtime Unity Editor v1.11
Changelog
- C# REPL can now access all non-public members (e.g. private fields) directly. (Access modifiers are ignored. Thanks to modified mcs.dll by @denikson)
- C# REPL no longer requires System.Xml.dll to work. (Again, thanks to the modified mcs.dll)
- Simplified type checks in feature detection logic, in theory more accurate detection.