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Import of OBJ file.

Keith Sloan edited this page Apr 6, 2024 · 2 revisions

Import of OBJ as FC Mesh

  • Loading now faster as via Mesh Workbench which is written in C++
  • Mesh does not support allocation of Material or Colour - So
  • Pre-process file to build a dictionary of Names, Materials
  • Names, Materials applied to loaded FC Meshes
  • Allocation of GDMLMaterial via Mapping
  • Can also select a single GDMLMaterial before import and will be applied to all
  • Colour is currently random ( Provision in Mapping Window }
  • Export and Re-import will currently create a GDMLTessellated Object, rather than a GDMLMesh