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Releases: Kaldaien/TBF

Tales of Berseria "Fix" - v 0.4.1

27 Jan 01:20
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Fixes for retail version...

- Tweaked in-game config UI significantly - Corrected issues preventing game's config from saving at exit - **_Audio fix should not be needed anymore, but remains enabled by default.**_ - Boy was I wrong, it needs to be disabled! --- Fixed - Includes Special K v 0.7.32, with MSI Nahmic fixes - Adds disclaimer for accessing in-game menus

Do not use TBFix's framerate limiter unless you run the game at 60 FPS, it will not work with the retail release initially. I need to adjust some memory patterns

  • If you intend to play the game at 30 FPS, use Namco's limiter.

Tales of Berseria Fix - v 0.4.0

25 Jan 23:12
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This version should work with the retail release...

- Tweaked in-game config UI significantly - Corrected issues preventing game's config from saving at exit - Audio fix should not be needed anymore, but remains enabled by default. - Includes Special K v 0.7.32, with MSI Nahmic fixes

Do not use TBFix's framerate limiter unless you run the game at 60 FPS, it will not work with the retail release initially. I need to adjust some memory patterns

  • If you intend to play the game at 30 FPS, use Namco's limiter.

Tales of Berseria Fix - v 0.3.4

23 Jan 20:53
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In-Game Config UI

- Press Ctrl + Shift + Backspace

0.3.1:

  • Adds general polish to the whole UI ;)
  • Adds audio configuration and the ability to change framerate limiters in-game without restarting.

0.3.2:

  • More work on improving reliability of UI
  • Compatibility tweaks for some third-party software

0.3.3:

  • Game can be played (including mouse menus) while the control panel is up
    • Turn off auto-pause
  • Added an option to disable the resampling indicator in the OSD for remastered textures.
  • Fixed typo in 0.3.2 that broke auto-update 👎

_0.3.4:_

  • Adds Special K Framerate Tolerance Slider
    • This is my framerate limiter's smoothing mechanism, you can tweak it as needed in real-time now.
    • To adjust this setting, it is suggested that you go into battle and turn the menu's pause feature off, adjust the slider as far to the left as you can while still getting a nearly flat line.
  • Adds Special K Steam Config
    • Allows you to configure the achievement popup, sound and screenshot feature.

Tales of Berseria Fix - v 0.3.3

22 Jan 23:40
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In-Game Config UI

- Press Ctrl + Shift + Backspace

0.3.1:

  • Adds general polish to the whole UI ;)
  • Adds audio configuration and the ability to change framerate limiters in-game without restarting.

0.3.2:

  • More work on improving reliability of UI
  • Compatibility tweaks for some third-party software

0.3.3:

  • Game can be played (including mouse menus) while the control panel is up
    • Turn off auto-pause
  • Added an option to disable the resampling indicator in the OSD for remastered textures.
  • Fixed typo in 0.3.2 that broke auto-update 👎

Tales of Berseria Fix - v 0.3.2

22 Jan 09:31
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In-Game Config UI

- Press Ctrl + Shift + Backspace

0.3.1:

  • Adds general polish to the whole UI ;)
  • Adds audio configuration and the ability to change framerate limiters in-game without restarting.

0.3.2:

  • More work on improving reliability of UI
  • Compatibility tweaks for some third-party software

Tales of Berseria Fix - v 0.3.1

21 Jan 10:11
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In-Game Config UI

- Press Ctrl + Shift + Backspace

0.3.1:

  • Adds general polish to the whole UI ;)
  • Adds audio configuration and the ability to change framerate limiters in-game without restarting.

Tales of Berseria Fix - v 0.3.0

21 Jan 04:40
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In-Game Config UI

- Press Ctrl + Shift + Backspace - Note that most settings will require you to go into the game's settings menu and change resolution before they will activate correctly.

Tales of Berseria "Fix" - v 0.2.0

17 Jan 02:04
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Framerate Limiter Replacement

- Replaces Namco's Framerate Limiter with my own - Refer to `TBFix_Render.ini` to enable/disable this feature - I have added a sample config file to `TBFix_Res/ReadMe/` to explain some of the technical settings.

Tales of Berseria "Fix" - v 0.1.7

16 Jan 04:32
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Shadow Rescaling + Texture Remaster + Button Mods

0.1.0


- Adds support for button mods (see new INI file called `TBFix_Gamepad.ini` generated on first run) - PS4 buttons are included, but the texture that ships with the game needs to be modified before it will work correctly, look for this in a later release. - Adds shadow rescaling - Works the same way as TZFix (-1=2x (Enhanced), **-2=4x** (High), -3=8x (Ultra), -4=16x (Insane/Broken)) - Adds texture caching - Will be important once mipmap generation is added

0.1.1


- Fixes SMAA High / Ultra - Also adds shader dumping if you add `dump\shaders` to `TBFix_Res\`

0.1.2


- Enables Texture Remastering from TZFix - Adds mipmaps to textures that are missing them, in order to eliminate obnoxious texture aliasing - Press Ctrl+Shift+U to compare before/after

0.1.3


- Adds Environmental Shadow Rescaling - Defaults to **2x**, see newly generated `TBFix_Render.ini` file to set this - **1=2x** (Enhanced), 2=4x (High), 3=8x (Ultra)

0.1.4


- Adds Functional (but not polished) PS4 Buttons - Select by changing **_TextureSet=**_ to **PlayStation4** in `TBFix_Gamepad.ini`

0.1.5


- One last attempt to make stupid Logitech headsets behave!

0.1.6


- Compatibility tweaks (includes Special K 0.7.27.2) - DLL version is listed in `logs/preloads.log` to help diagnose future problems

0.1.7


- Compatible with ReShade now (when loaded as a Proxy import) - Hooking for all APIs except D3D9/Ex has been disabled in `d3d9.ini` to prevent ReShade from doing weird things in unrelated APIs 😸

NOTE For Texture Modders:

TBFix has a feature that allows you to compare the original buttons with your modified buttons.

Press Ctrl+Shift+U to switch between original and modified in real-time.

Tales of Berseria "Fix" - v 0.1.6

15 Jan 23:33
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Shadow Rescaling + Texture Remaster + Button Mods

0.1.0


- Adds support for button mods (see new INI file called `TBFix_Gamepad.ini` generated on first run) - PS4 buttons are included, but the texture that ships with the game needs to be modified before it will work correctly, look for this in a later release. - Adds shadow rescaling - Works the same way as TZFix (-1=2x (Enhanced), **-2=4x** (High), -3=8x (Ultra), -4=16x (Insane/Broken)) - Adds texture caching - Will be important once mipmap generation is added

0.1.1


- Fixes SMAA High / Ultra - Also adds shader dumping if you add `dump\shaders` to `TBFix_Res\`

0.1.2


- Enables Texture Remastering from TZFix - Adds mipmaps to textures that are missing them, in order to eliminate obnoxious texture aliasing - Press Ctrl+Shift+U to compare before/after

0.1.3


- Adds Environmental Shadow Rescaling - Defaults to **2x**, see newly generated `TBFix_Render.ini` file to set this - **1=2x** (Enhanced), 2=4x (High), 3=8x (Ultra)

0.1.4


- Adds Functional (but not polished) PS4 Buttons - Select by changing **_TextureSet=**_ to **PlayStation4** in `TBFix_Gamepad.ini`

0.1.5


- One last attempt to make stupid Logitech headsets behave!

0.1.6


- Compatibility tweaks (includes Special K 0.7.27.2) - DLL version is listed in `logs/preloads.log` to help diagnose future problems - This should be the final release in the 0.1.x series!

NOTE For Texture Modders:

TBFix has a feature that allows you to compare the original buttons with your modified buttons.

Press Ctrl+Shift+U to switch between original and modified in real-time.