[1.10] RSSVE v2.1.1
- added custom TUFX profile "RSSVE_ACES" (dramatically increases coloring and contrast, select via the ingame menu, preferably for on-orbit visuals; adapt brightness to your liking)
- added stronger cloud shadows for depth effect from Orbit
- increased city texture visibility and changed texture for better outline
- updated to newest scatterer 0.077+ (compatibility with older scatterer and 1.8 should be still provided - though newer verions gain from performance increases)
- visibility improvements and haze reduction for low atmospheric altitude and low earth orbit
- includes a fast PQS transition from atmospheric flight to scaled space at 140km until transition issues are resolved
- correctly flips the cloud orientation so it matches real life directions
Scatterer Preferences
- you can manually adjust the scatterer presets introduced with 0.077+
- in Space Center view, select the scatterer menu (blue planet icon)
- choose between integrated and very high
- personally recommend to use the old MSAA renderer, since the new one doesn't provide proper Antialiasing
- restart
(the RSSVE config will provide its own settings soon, disabling most of the features you will not be using in RSS and thus saving on some frames)