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[1.10] RSSVE v2.1.1

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@Theysen Theysen released this 28 May 06:42
· 30 commits to master since this release
  • added custom TUFX profile "RSSVE_ACES" (dramatically increases coloring and contrast, select via the ingame menu, preferably for on-orbit visuals; adapt brightness to your liking)
  • added stronger cloud shadows for depth effect from Orbit
  • increased city texture visibility and changed texture for better outline
  • updated to newest scatterer 0.077+ (compatibility with older scatterer and 1.8 should be still provided - though newer verions gain from performance increases)
  • visibility improvements and haze reduction for low atmospheric altitude and low earth orbit
  • includes a fast PQS transition from atmospheric flight to scaled space at 140km until transition issues are resolved
  • correctly flips the cloud orientation so it matches real life directions

Scatterer Preferences

  • you can manually adjust the scatterer presets introduced with 0.077+
  • in Space Center view, select the scatterer menu (blue planet icon)
  • choose between integrated and very high
  • personally recommend to use the old MSAA renderer, since the new one doesn't provide proper Antialiasing
  • restart

(the RSSVE config will provide its own settings soon, disabling most of the features you will not be using in RSS and thus saving on some frames)