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Status Percent Heal

Haru edited this page Oct 19, 2016 · 1 revision

Heals the target in a percentage.

 #define status_percent_heal(bl, hp_rate, sp_rate) [[status_percent_change]](NULL, bl, -(hp_rate), -(sp_rate), 3)
 status_percent_heal(Target, X, Y);
  • Target:
    • src = User
    • bl = Skill Target
  • X = Amount healed in HP (in % , 100 = 100%, full recovery)
  • Y = Amount healed in SP (in % , 100 = 100%, full recovery)
Category:Source_Functions
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